Rust Server IndexCard catalogue of Rust servers

Holdings11,676 servers50,509 players130 fresh wipes

Call no.14193 Off the shelf · offline

Playthrough Rust Server

Offline 112.213.161.155:28015 checked 45d ago

Subjects 1. quad 2. monthly wipes 3. softcore
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#14,193
no region published
Last wipeWiped13 SEP2026 · 46d 2h ago
46d ago · monthly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.
Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

[EA] Softcore 1quad · monthly · 67 on average
85/ 350
NA
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
20/ 300
OC
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
55/ 150
NA 7/ 80
EU 4/ 100
NA 0/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Playthrough Rust Server, which rules and settings apply?

You will find no gather rate in the name of Playthrough Rust Server. The server sets a group limit of 4 players (quad). The server runs softcore, Facepunch's gentler mode: some loot stays with you. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Playthrough Rust Server?

Generated by the game, the map is procedural on Playthrough Rust Server.

Tags

Which lists and filters on Rust Server Index is Playthrough Rust Server filed under?

These lists on Rust Server Index take Playthrough Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly.

Which tags are attached to Playthrough Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Playthrough Rust Server gives gmsoftcore (Game mode): Softcore: the easier mode; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): The team ceiling is 4; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Playthrough Rust Server wiped, and on what schedule?

An estimate from the force wipe gives Playthrough Rust Server's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 46 days 2 hours. A monthly wipe schedule is published in its tags.

Players and ranking

What position does Playthrough Rust Server hold among Rust servers?

The seven-day player-hours ranking places Playthrough Rust Server at #14,193, among the top – of ranked servers.

What does the player count on Playthrough Rust Server look like?

The last check found Playthrough Rust Server offline, last seen 45 days 9 hours ago.

Server facts

What version does Playthrough Rust Server use?

Rust network protocol 2633 and build 163794, on Windows, is what Playthrough Rust Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Playthrough Rust Server reachable, and does it stay up?

Last seen 45 days 9 hours ago, Playthrough Rust Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of Playthrough Rust Server?

No region is published by Playthrough Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 112.213.161.155:28015.

How to join

What steps lead onto Playthrough Rust Server?

Enter client.connect 112.213.161.155:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^m,gmsoftcore,cs163794,ts4

Game

gmsoftcore
Game mode Softcore: the easier mode.
mp100
Max players The queue ceiling sits at 100.
ts4
Group limit The team ceiling is 4.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build The game build here is 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.