Rust Server IndexCard catalogue of Rust servers

Holdings11,684 servers38,205 players95 fresh wipes

Call no.12918 Off the shelf · offline

Local_Offline_Server

Offline 110.53.234.92:28015 checked 44d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#12,918
no region published
Last wipeWiped14 SEP2026 · 44d 18h ago
44d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
168/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
121/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
17/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
15/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
17/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
25/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Local_Offline_Server?

No gather rate appears in the name Local_Offline_Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Local_Offline_Server?

A procedural map, generated by the game, is what Local_Offline_Server runs.

Tags

On Rust Server Index, which lists and filters carry Local_Offline_Server?

Filed under these Rust Server Index lists is Local_Offline_Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Local_Offline_Server?

The server's own tags are listed here, and the game's server browser reads them: Local_Offline_Server gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Local_Offline_Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Local_Offline_Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 44 days 18 hours is when its current world was made.

Players and ranking

Where does Local_Offline_Server sit in the rankings?

The seven-day player-hours ranking places Local_Offline_Server at #12,918, among the top – of ranked servers.

How many players are on Local_Offline_Server at the moment?

At present Local_Offline_Server is offline; its last sighting was 44 days 16 hours ago.

Operator and status

Which Rust build is Local_Offline_Server running?

Rust network protocol 2633 and build 163794, on Windows, is what Local_Offline_Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Local_Offline_Server reachable, and does it stay up?

The server is down at this moment; the last sighting of Local_Offline_Server was 44 days 16 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 14 September 2026.

What is the location of Local_Offline_Server?

Local_Offline_Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 110.53.234.92:28015.

Joining the server

What steps lead onto Local_Offline_Server?

Enter client.connect 110.53.234.92:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build The game build here is 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.