Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers46,030 players109 fresh wipes

Call no.15025 Off the shelf · offline

Local_Offline_Server

Offline 110.53.234.183:28015 checked 44d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,025
no region published
Last wipeWiped14 SEP2026 · 45d 0h ago
45d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
297/ 300
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
275/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
24/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
21/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
37/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
122/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Local_Offline_Server?

The name of Local_Offline_Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Local_Offline_Server?

Generated by the game, the map is procedural on Local_Offline_Server.

Tags and filters

On Rust Server Index, which lists and filters carry Local_Offline_Server?

These lists on Rust Server Index take Local_Offline_Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Local_Offline_Server, and what do they stand for?

These are the tags Local_Offline_Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): Build on file: 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does Local_Offline_Server wipe?

The record holds too few of Local_Offline_Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 45 days.

Players and ranking

How is Local_Offline_Server ranked compared with the rest?

The seven-day player-hours ranking places Local_Offline_Server at #15,025, among the top – of ranked servers.

How many players are on Local_Offline_Server at the moment?

Filed under offline: Local_Offline_Server, last seen 44 days 16 hours ago.

Server details

Which Rust build is Local_Offline_Server running?

Rust network protocol 2633 and build 163794, on Windows, is what Local_Offline_Server runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Local_Offline_Server reachable, and does it stay up?

As of now Local_Offline_Server is offline, with its last appearance 44 days 16 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 14 September 2026 it was first seen by Rust Server Index.

What is the location of Local_Offline_Server?

Local_Offline_Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 110.53.234.183:28015.

How to join

What is the way onto Local_Offline_Server?

If you would rather use the console, press F1 in Rust and enter client.connect 110.53.234.183:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players 1 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build Build on file: 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.