Rust Server IndexCard catalogue of Rust servers

Holdings11,590 servers33,807 players67 fresh wipes

Call no.15423 On the shelf · online

泉城的食堂

Online 110.42.96.43:46881 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipeWiped12 OCT2026 · 15d 12h ago
15d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 16:46 UTC15d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
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29/ 100
EA
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3/ 100
EA
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25/ 200
EA
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6/ 100
EA
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11/ 100
EA 10/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On 泉城的食堂, which rules and settings apply?

The name of 泉城的食堂 does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on 泉城的食堂?

泉城的食堂 runs a procedural map of size 4,500 with seed 3250, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is 泉城的食堂 filed under?

The Rust Server Index lists that include 泉城的食堂 are Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on 泉城的食堂?

Filed under these tags, as published by 泉城的食堂 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): The game build here is 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on 泉城的食堂 when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 1 hours in.

How often is 泉城的食堂 wiped, and on what schedule?

泉城的食堂's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 12 hours is when its current world was made.

Player counts

What position does 泉城的食堂 hold among Rust servers?

Filed under rankings: #15,423 for 泉城的食堂 on seven-day player hours, top 69% overall.

Is 泉城的食堂 quiet or crowded?

The live count for 泉城的食堂 stands at 0 players, out of 50 slots. Filed under seven-day average: 0 players.

Server facts

What version does 泉城的食堂 use?

Rust network protocol 2634 and build 167584 on Linux is what you will find on 泉城的食堂. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of 泉城的食堂?

Right now 泉城的食堂 is up and running. About 15 days 10 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 12 October 2026 it was first seen by Rust Server Index.

How well does 泉城的食堂 perform?

Averaged over the last 48 hours, server fps was 51, with a low of 38. The entity count reached 116,030, covering buildings, deployables and all else in the world. The peak memory figure stood at 6,405 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is 泉城的食堂 in?

The name of 泉城的食堂 points to Asia, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 110.42.96.43:46881.

Connecting

What steps lead onto 泉城的食堂?

Enter client.connect 110.42.96.43:46881 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://www.tyteam.net.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167584
Build The game build here is 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.