Rust Server IndexCard catalogue of Rust servers

Holdings11,636 servers31,247 players72 fresh wipes

Call no.EA3726 On the shelf · online

太初仙境PVE(官服倍率硬核生存)

Online EA 110.42.55.147:40000 checked 11m ago

Subjects 1. modded2. oxide3. pve4. softcore
Players now
1/ 50
2% full
7-day average
1
peak 3
Rank
#3,726
top 17% · #328 in EA
Last wipeWiped21 OCT2026 · 7d 21h ago
7d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 17% of all ranked servers, top 58% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.6 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 07:23 UTC7d ago
1 – running 0
19 OCT 2026Mon 19 Oct, 16:50 UTC9d ago
1 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On 太初仙境PVE(官服倍率硬核生存), which rules and settings apply?

No gather rate appears in the name 太初仙境PVE(官服倍率硬核生存). 8 players per group is the default limit. Filed under softcore, The easier mode from Facepunch: part of your loot is kept. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on 太初仙境PVE(官服倍率硬核生存)?

太初仙境PVE(官服倍率硬核生存) runs a procedural map of size 4,096 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is 太初仙境PVE(官服倍率硬核生存) filed under?

Filed under these Rust Server Index lists is 太初仙境PVE(官服倍率硬核生存): Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to 太初仙境PVE(官服倍率硬核生存), and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: 太初仙境PVE(官服倍率硬核生存) gives gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^s (Softcore): An easier Facepunch ruleset: softcore returns part of your inventory after death; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EA (East Asia): East Asia is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on 太初仙境PVE(官服倍率硬核生存) when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 4 hours in.

Which wipe timetable does 太初仙境PVE(官服倍率硬核生存) follow?

The record holds too few of 太初仙境PVE(官服倍率硬核生存)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 21 hours is when its current world was made.

Player counts

How is 太初仙境PVE(官服倍率硬核生存) ranked compared with the rest?

The seven-day player-hours ranking places 太初仙境PVE(官服倍率硬核生存) at #3,726 and #328 in Asia, among the top 17% of ranked servers.

What does the player count on 太初仙境PVE(官服倍率硬核生存) look like?

太初仙境PVE(官服倍率硬核生存) is currently showing 1 players on 50 slots. The seven-day average is 1 players; the peak reached 3. Filed under busiest hour: 12:00 UTC in the last 48 hours, averaging 3 players.

Operator and status

What Rust version is 太初仙境PVE(官服倍率硬核生存) on?

Rust network protocol 2635 and build 168909, on Windows, is what 太初仙境PVE(官服倍率硬核生存) runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is 太初仙境PVE(官服倍率硬核生存), and is it online now?

You will find 太初仙境PVE(官服倍率硬核生存) online as of now. About 5 hours ago, by its own uptime figure, is when it last restarted. It was up 160 of 168 hours across the last 7 full days, or 95% of the time. On 14 October 2026 it was first seen by Rust Server Index.

Is the performance on 太初仙境PVE(官服倍率硬核生存) good?

Server fps held at 40 on average across the last 48 hours, never dropping below 21. Buildings, deployables and everything else in the world came to as many as 81,198 entities. The peak memory figure stood at 3,317 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is 太初仙境PVE(官服倍率硬核生存) hosted?

太初仙境PVE(官服倍率硬核生存) gives Asia as its location and the tag EA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 110.42.55.147:40000.

Joining the server

What is the way onto 太初仙境PVE(官服倍率硬核生存)?

If you would rather use the console, press F1 in Rust and enter client.connect 110.42.55.147:40000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://qun.qq.com/universal-share/share?ac=1&authKey=eIBf8e5%2FXheyQB%2F9hE28oOweNEcHnRkpMYouRfTPZdAKa3%2FhQ0vVYYbeV0WcS2gn&busi_data=eyJncm91cENvZGUiOiIxMDQ1MjY4MjkxIiwidG9rZW4iOiJEdFJYcHdTRHNuWDd5b2FZbmlKT1MrdFV1Q2RHTWZFSHBVYkZ5eHBQY1hzaXg5bFhrYnBWLzUxWTdRU1NlMG9hIiwidWluIjoiMjkwNDA5NjcifQ%3D%3D&data=EnV0HOITYV8VuGz-p24tGcPjGG9EpUIdseaCJ76axWh-GqqDOQrsEp0X1EVwHfFVbDIZBe-loptTG2APSJHR2_zDdWAL_zEaxvNksqQ9L04&svctype=5&tempid=h5_group_info.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^s,EA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Difficulty

^s
Softcore An easier Facepunch ruleset: softcore returns part of your inventory after death.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

EA
East Asia East Asia is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.