DKSS
Offline 110.33.5.70:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does DKSS run?
No gather rate appears in the name DKSS. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on DKSS?
DKSS runs a procedural map, which the game generates.
Tags
On Rust Server Index, which lists and filters carry DKSS?
These lists on Rust Server Index take DKSS: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to DKSS, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: DKSS gives gmrust (Game mode): Rust survival, as standard; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How often is DKSS wiped, and on what schedule?
DKSS's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 39 days 5 hours.
Player counts
What position does DKSS hold among Rust servers?
On player hours over seven days, DKSS takes #13,326, within the top – of ranked servers.
Is DKSS quiet or crowded?
At present DKSS is offline; its last sighting was 39 days 4 hours ago.
Server facts
Which Rust build is DKSS running?
Rust network protocol 2633 and build 164530 on Windows is what you will find on DKSS. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is DKSS, and is it online now?
As of now DKSS is offline, with its last appearance 39 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 19 September 2026.
Which region is DKSS in?
DKSS gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 110.33.5.70:28015.
Connecting
How can you connect to DKSS?
If you would rather use the console, press F1 in Rust and enter client.connect 110.33.5.70:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp500
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.