Rust Server IndexCard catalogue of Rust servers

Holdings11,658 servers48,164 players112 fresh wipes

Call no.13194 Off the shelf · offline

Name of Server as Shown on the Client Server List

Offline 109.81.121.69:28015 checked 15d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,194
top 61%
Last wipeWiped2 OCT2026 · 27d 1h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct8 Oct14 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.8 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 06:55 UTC27d ago
1 – running 0
28 SEP 2026Mon 28 Sep, 12:36 UTC30d ago
1 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
338/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
296/ 325
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
28/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
21/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
42/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
124/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Name of Server as Shown on the Client Server List run?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Tags and filters

Where does Name of Server as Shown on the Client Server List appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Name of Server as Shown on the Client Server List: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Name of Server as Shown on the Client Server List?

These are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at Name of Server as Shown on the Client Server List?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

Which wipe timetable does Name of Server as Shown on the Client Server List follow?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 1 hours.

Players and ranking

How is Name of Server as Shown on the Client Server List ranked compared with the rest?

The seven-day player-hours ranking places Name of Server as Shown on the Client Server List at #13,194, among the top 61% of ranked servers.

Is Name of Server as Shown on the Client Server List quiet or crowded?

Filed under offline: Name of Server as Shown on the Client Server List, last seen 15 days 19 hours ago.

Server details

Which Rust build is Name of Server as Shown on the Client Server List running?

Rust network protocol 2634 and build 166586, on Windows, is what Name of Server as Shown on the Client Server List runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Name of Server as Shown on the Client Server List?

Last seen 15 days 19 hours ago, Name of Server as Shown on the Client Server List is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 21 September 2026 it was first seen by Rust Server Index.

Where in the world is Name of Server as Shown on the Client Server List hosted?

No region is published by Name of Server as Shown on the Client Server List. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 109.81.121.69:28015.

Connecting

What steps lead onto Name of Server as Shown on the Client Server List?

Enter client.connect 109.81.121.69:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166586
Build It runs build 166586.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.