Rust Server IndexCard catalogue of Rust servers

Holdings11,898 servers103,740 players406 fresh wipes

Call no.15863 Off the shelf · offline

Metro Jump Test (local)

Offline 109.41.179.12:28025 checked 19d ago

Subjects
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,863
top 72%
Last wipeWiped10 OCT2026 · 19d 9h ago
19d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
321/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
440/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
970/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
46/ 100
EU
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480/ 8
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
979/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Metro Jump Test (local) run?

The name of Metro Jump Test (local) does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Tags and filters

Where does Metro Jump Test (local) appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Metro Jump Test (local): Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Metro Jump Test (local)?

The server's own tags are listed here, and the game's server browser reads them: Metro Jump Test (local) gives gmrust (Game mode): Rust survival, as standard; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does Metro Jump Test (local) wipe?

The record holds too few of Metro Jump Test (local)'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 19 days 9 hours.

Players and ranking

How is Metro Jump Test (local) ranked compared with the rest?

Filed under rankings: #15,863 for Metro Jump Test (local) on seven-day player hours, top 72% overall.

Is Metro Jump Test (local) quiet or crowded?

Filed under offline: Metro Jump Test (local), last seen 19 days 4 hours ago.

Server facts

Which Rust build is Metro Jump Test (local) running?

Rust network protocol 2634 and build 167398 on Windows is what you will find on Metro Jump Test (local). To join you need the same protocol; Steam handles the update.

Is Metro Jump Test (local) reachable, and does it stay up?

Last seen 19 days 4 hours ago, Metro Jump Test (local) is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 10 October 2026.

Which region is Metro Jump Test (local) in?

Metro Jump Test (local) gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 109.41.179.12:28025.

Joining the server

How can you connect to Metro Jump Test (local)?

Enter client.connect 109.41.179.12:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build The game build here is 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.