Rust Server IndexCard catalogue of Rust servers

Holdings11,749 servers65,278 players195 fresh wipes

Call no.15950 Off the shelf · offline

Knucklehead Rust | Test Server

Offline 108.73.93.241:28021 checked 23d ago

Subjects 1. modded2. oxide
Players now
0/ 80
0% full
7-day average
0
peak –
Rank
#15,950
top 71%
Last wipeWiped16 JUN2026 · 134d 17h ago
134d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 29.10EU · groups of 5 · weekly · 77 on average
202/ 250
EU 86/ 150
EA
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average
5/ 200
Rustico 3groups of 5 · 9 on average
1/ 100
EU
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
0/ 200
NA
Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average
1/ 50
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Knucklehead Rust | Test Server run?

No gather rate appears in the name Knucklehead Rust | Test Server. The group limit is 5 players. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Knucklehead Rust | Test Server?

Knucklehead Rust | Test Server runs a procedural map of size 4,400 with seed 187800855, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Knucklehead Rust | Test Server?

These lists on Rust Server Index take Knucklehead Rust | Test Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Knucklehead Rust | Test Server, and what do they stand for?

Filed under these tags, as published by Knucklehead Rust | Test Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp80 (Max players): The queue ceiling sits at 80; ts5 (Group limit): 5 is the largest team allowed; v2627 (Protocol): Your client must run protocol 2627 to connect; cs154033 (Build): The game build here is 154033; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does Knucklehead Rust | Test Server wipe?

The record holds too few of Knucklehead Rust | Test Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 134 days 17 hours is when its current world was made.

Population

Where does Knucklehead Rust | Test Server sit in the rankings?

On player hours over seven days, Knucklehead Rust | Test Server takes #15,950, within the top 71% of ranked servers.

Is Knucklehead Rust | Test Server quiet or crowded?

At present Knucklehead Rust | Test Server is offline; its last sighting was 23 days 10 hours ago.

Operator and status

Which Rust build is Knucklehead Rust | Test Server running?

Rust network protocol 2627 and build 154033 on Linux is what you will find on Knucklehead Rust | Test Server. To join you need the same protocol; Steam handles the update.

Is Knucklehead Rust | Test Server reachable, and does it stay up?

As of now Knucklehead Rust | Test Server is offline, with its last appearance 23 days 10 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is Knucklehead Rust | Test Server hosted?

Knucklehead Rust | Test Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 108.73.93.241:28021.

Connecting

What is the way onto Knucklehead Rust | Test Server?

Two ways in. Type client.connect 108.73.93.241:28021 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/fvGp8rYpxt is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2627,gmrust,cs154033,ts5,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp80
Max players The queue ceiling sits at 80.
ts5
Group limit 5 is the largest team allowed.
v2627
Protocol Your client must run protocol 2627 to connect.
cs154033
Build The game build here is 154033.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.