Rust Server IndexCard catalogue of Rust servers

Holdings11,610 servers48,116 players107 fresh wipes

Call no.NA8041 On the shelf · online

BotWorld WARZONE - AI Bot War

Online NA 108.61.88.15:28016 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#8,041
top 36% · #1168 in NA
Last wipeWiped21 OCT2026 · 8d 16h ago
8d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75108:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.6 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 15:30 UTC8d ago
2 – running 0
16 OCT 2026Fri 16 Oct, 00:42 UTC14d ago
0 – 5.6 days 0
9 OCT 2026Fri 9 Oct, 10:40 UTC20d ago
9 halved by day 3 6.6 days 0
9 OCT 2026Fri 9 Oct, 03:13 UTC21d ago
9 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA 7/ 200
NA 4/ 50
NA
RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 14 on average
32/ 400
NA 2/ 50
NAMAX
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 8 on average
4/ 100
EU 394/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on BotWorld WARZONE - AI Bot War?

You will find no gather rate in the name of BotWorld WARZONE - AI Bot War. 8 players per group is the default limit. Filed under minigames & battle royale, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on BotWorld WARZONE - AI Bot War?

Generated by the game, the procedural map of BotWorld WARZONE - AI Bot War has size 3,000 and seed 2481346. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is BotWorld WARZONE - AI Bot War filed under?

Filed under these Rust Server Index lists is BotWorld WARZONE - AI Bot War: Modded Rust servers, filed by play style, Rust battlefield servers, indexed and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to BotWorld WARZONE - AI Bot War, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: BotWorld WARZONE - AI Bot War gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^e (Minigames): Filed under minigames: arenas, Bedwars, parkour and others; ^i (Battlefield): High rates and kits drive the fast PvP here; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at BotWorld WARZONE - AI Bot War?

Its recent wipes averaged 4 players at peak. 8 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.

Which wipe timetable does BotWorld WARZONE - AI Bot War follow?

No next wipe can be predicted for BotWorld WARZONE - AI Bot War: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 8 days 16 hours.

Players and ranking

Where does BotWorld WARZONE - AI Bot War sit in the rankings?

The seven-day player-hours ranking places BotWorld WARZONE - AI Bot War at #8,041 and #1,168 in North America, among the top 36% of ranked servers.

What does the player count on BotWorld WARZONE - AI Bot War look like?

BotWorld WARZONE - AI Bot War is currently showing 0 players on 100 slots. Averaged across seven days: 0 players, peaking at 2. Over the last 48 hours, 12:00 UTC drew the highest average: 0 players.

Server details

What version does BotWorld WARZONE - AI Bot War use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on BotWorld WARZONE - AI Bot War. Steam keeps your game updated, but the protocol must match for you to join.

Is BotWorld WARZONE - AI Bot War reachable, and does it stay up?

Right now BotWorld WARZONE - AI Bot War is up and running. The uptime it reports puts the last restart at about 6 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 5 October 2026.

How well does BotWorld WARZONE - AI Bot War perform?

Server fps held at 96 on average across the last 48 hours, never dropping below 3. Buildings, deployables and everything else in the world came to as many as 46,019 entities. The peak memory figure stood at 6,166 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is BotWorld WARZONE - AI Bot War in?

BotWorld WARZONE - AI Bot War gives North America as its location and the tag NA. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 108.61.88.15:28016.

Connecting

What is the way onto BotWorld WARZONE - AI Bot War?

Enter client.connect 108.61.88.15:28016 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/5NzyCDXe5z.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^e,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Gameplay

^e
Minigames Filed under minigames: arenas, Bedwars, parkour and others.
^i
Battlefield High rates and kits drive the fast PvP here.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.