Rust Server IndexCard catalogue of Rust servers

Holdings11,873 servers96,161 players387 fresh wipes

Call no.CA115341 On the shelf · online

Chiraq Rust

Online 108.61.100.42:28016 checked 13m ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipeWiped17 APR2026 · 195d 2h ago
195d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
435/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
463/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
982/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
58/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
982/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
29/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Chiraq Rust, which rules and settings apply?

You will find no gather rate in the name of Chiraq Rust. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Chiraq Rust?

Generated by the game, the procedural map of Chiraq Rust has size 6,000 and seed 2086201. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Chiraq Rust filed under?

Filed under these Rust Server Index lists is Chiraq Rust: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Chiraq Rust, and what do they stand for?

Filed under these tags, as published by Chiraq Rust and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2623 (Protocol): Your client must run protocol 2623 to connect; cs148916 (Build): It runs build 148916; ptrak (Networking): Networking runs on RakNet, the game's default layer; $rca1 (Region code): Region code on file: ca1. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does Chiraq Rust wipe?

Chiraq Rust's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 195 days 2 hours.

Players and ranking

How is Chiraq Rust ranked compared with the rest?

On player hours over seven days, Chiraq Rust takes #15,341, within the top 69% of ranked servers.

How many players are on Chiraq Rust at the moment?

The live count for Chiraq Rust stands at 0 players, out of 100 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What Rust version is Chiraq Rust on?

Rust network protocol 2623 and build 148916, on Windows, is what Chiraq Rust runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Chiraq Rust reachable, and does it stay up?

You will find Chiraq Rust online as of now. The uptime it reports puts the last restart at about 8 days 1 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Chiraq Rust perform?

The last 48 hours give an average of 56 server fps and a floor of 32. The entity count reached 203,535, covering buildings, deployables and all else in the world. Memory use reached as much as 6,882 MB. A climbing entity count and low fps are felt by players as lag.

Which region is Chiraq Rust in?

There is no region on record for Chiraq Rust; the region code is ca1. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 108.61.100.42:28016.

Joining the server

What steps lead onto Chiraq Rust?

Two ways in. Type client.connect 108.61.100.42:28016 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$rca1,v2623,gmrust,cs148916,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2623
Protocol Your client must run protocol 2623 to connect.
cs148916
Build It runs build 148916.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$rca1
Region code Region code on file: ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.