Rust Server IndexCard catalogue of Rust servers

Holdings11,849 servers73,470 players219 fresh wipes

Call no.NA15326 On the shelf · online

Foxx Dev

Online NA 107.175.159.174:28025 checked 8m ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,326
top 69% · #1505 in NA
Last wipeWiped11 OCT2026 · 18d 5h ago
18d ago · biweekly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap
4.2 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. in 7d 5hThu 5 Nov, 19:00 UTCFW
  2. in 9d 18hSun 8 Nov, 07:50 UTC
  3. in 23d 18hSun 22 Nov, 07:50 UTC
  4. in 35d 5hThu 3 Dec, 19:00 UTCFW
  5. in 37d 18hSun 6 Dec, 07:50 UTC

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 07:50 UTC18d ago
1 – running 1
3 OCT 2026Sat 3 Oct, 03:37 UTC26d ago
1 halved by day 1 8.2 days 0
28 SEP 2026Mon 28 Sep, 21:39 UTC30d ago
1 halved by day 1 4.2 days 0
25 SEP 2026Fri 25 Sep, 21:11 UTC33d ago
0 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Foxx Dev run?

The name of Foxx Dev does not state a gather rate. The server sets a group limit of 12 players. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Foxx Dev?

Foxx Dev runs a procedural map of size 5,000 with seed 241644880, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Fox Island!.

Lists and filters

On Rust Server Index, which lists and filters carry Foxx Dev?

Filed under these Rust Server Index lists is Foxx Dev: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which operator stands behind Foxx Dev?

The same operator most likely runs Foxx Dev and 3 other tracked servers, since all publish a foxxservers.com hostname.

How should you read the tags listed for Foxx Dev?

Filed under these tags, as published by Foxx Dev and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts12 (Group limit): Groups are capped at 12; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at Foxx Dev?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does Foxx Dev follow?

Its schedule is unconfirmed: too few of Foxx Dev's wipes are on record, and the prediction follows the tag. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 18 days 5 hours. Its tags state wipes every two weeks.

Player counts

How is Foxx Dev ranked compared with the rest?

The seven-day player-hours ranking places Foxx Dev at #15,326 and #1,505 in North America, among the top 69% of ranked servers.

What does the player count on Foxx Dev look like?

Filed under live counts: Foxx Dev, 0 players on 40 slots at present. Averaged over the last seven days, the count is 0 players.

Server details

What Rust version is Foxx Dev on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Foxx Dev. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Foxx Dev?

The server is live at this moment: Foxx Dev. The uptime it reports puts the last restart at about 19 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 25 September 2026 it was first seen by Rust Server Index.

Is the performance on Foxx Dev good?

Averaged over the last 48 hours, server fps was 95, with a low of 66. Buildings, deployables and everything else in the world came to as many as 142,641 entities. The peak memory figure stood at 5,335 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Foxx Dev hosted?

Foxx Dev gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 107.175.159.174:28025.

Joining the server

What steps lead onto Foxx Dev?

If you would rather use the console, press F1 in Rust and enter client.connect 107.175.159.174:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts12
Group limit Groups are capped at 12.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.