Rust Server IndexCard catalogue of Rust servers

Holdings11,747 servers58,097 players135 fresh wipes

Call no.14293 Off the shelf · offline

Vanilla Server

Offline 106.70.55.199:28015 checked 17d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,293
top 65%
Last wipeWiped6 OCT2026 · 21d 20h ago
21d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct10 Oct13 Oct17 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 02:55 UTC21d ago
1 – running 1
2 OCT 2026Fri 2 Oct, 02:55 UTC25d ago
1 – 4 days 1
30 SEP 2026Wed 30 Sep, 03:20 UTC27d ago
1 – 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
488/ 625
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
31/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
49/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
250/ 325
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
98/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
109/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Vanilla Server?

The name of Vanilla Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Vanilla Server?

Generated by the game, the map is procedural on Vanilla Server.

Tags

Where does Vanilla Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Vanilla Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Vanilla Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Vanilla Server gives gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at Vanilla Server?

Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak.

How often is Vanilla Server wiped, and on what schedule?

No next wipe can be predicted for Vanilla Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 21 days 20 hours is when its current world was made.

Players and ranking

Where does Vanilla Server sit in the rankings?

The seven-day player-hours ranking places Vanilla Server at #14,293, among the top 65% of ranked servers.

How many players are on Vanilla Server at the moment?

Filed under offline: Vanilla Server, last seen 17 days 2 hours ago.

Server details

What version does Vanilla Server use?

Rust network protocol 2634 and build 167398, on Windows, is what Vanilla Server runs. To join you need the same protocol; Steam handles the update.

Is Vanilla Server reachable, and does it stay up?

As of now Vanilla Server is offline, with its last appearance 17 days 2 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 29 September 2026.

What is the location of Vanilla Server?

There is no region on record for Vanilla Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 106.70.55.199:28015.

Joining the server

How can you connect to Vanilla Server?

If you would rather use the console, press F1 in Rust and enter client.connect 106.70.55.199:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build The game build here is 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.