Rust Server IndexCard catalogue of Rust servers

Holdings11,888 servers103,775 players413 fresh wipes

Call no.15275 Off the shelf · offline

Development Server

Offline 105.101.101.239:28015 checked 11d ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,275
top 70%
Last wipeWiped18 OCT2026 · 11d 2h ago
11d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
336/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
437/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
970/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
47/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
985/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
61/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Development Server?

No gather rate appears in the name Development Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Development Server?

A procedural map, generated by the game, is what Development Server runs.

Lists and filters

On Rust Server Index, which lists and filters carry Development Server?

These lists on Rust Server Index take Development Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Development Server?

The server's own tags are listed here, and the game's server browser reads them: Development Server gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Development Server wiped, and on what schedule?

The record holds too few of Development Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 2 hours is when its current world was made.

Player counts

Where does Development Server sit in the rankings?

The seven-day player-hours ranking places Development Server at #15,275, among the top 70% of ranked servers.

Is Development Server quiet or crowded?

At present Development Server is offline; its last sighting was 11 days 1 hours ago.

Server details

Which Rust build is Development Server running?

Rust network protocol 2634 and build 167781, on Windows, is what Development Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Development Server, and is it online now?

As of now Development Server is offline, with its last appearance 11 days 1 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 18 October 2026.

What is the location of Development Server?

No region is published by Development Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 105.101.101.239:28015.

Joining the server

How can you connect to Development Server?

Enter client.connect 105.101.101.239:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.