Rust Server IndexCard catalogue of Rust servers

Holdings11,604 servers34,824 players67 fresh wipes

Call no.11259 On the shelf · online

MoneyTrain

Online 104.5.40.20:28015 checked 10m ago

Subjects 1. quad 2. softcore
Players now
0/ 3
0% full
7-day average
0
peak 1
Rank
#11,259
top 51%
Last wipeWiped6 OCT2026 · 21d 8h ago
21d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers, and #533 of the quad servers (top 65%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctMon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 21:24 UTC21d ago
2 – running 0
5 OCT 2026Mon 5 Oct, 20:38 UTC22d ago
2 – 1 days 0
2 OCT 2026Fri 2 Oct, 18:23 UTC25d ago
3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

[EA] Softcore 1quad · monthly · 69 on average
39/ 350
NA
[US] Facepunch Softcore 2NA · quad · monthly · 60 on average
34/ 300
OC
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 36 on average
35/ 150
NA
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average
4/ 100
EA
[红牛五倍]10.27日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
0/ 200
EA
[红果十倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average
0/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does MoneyTrain run?

No gather rate appears in the name MoneyTrain. The server sets a group limit of 4 players (quad). The server runs softcore, An easier mode from Facepunch, with part of your loot kept. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on MoneyTrain?

Generated by the game, the procedural map of MoneyTrain has size 3,500 and seed 108205031. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does MoneyTrain appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is MoneyTrain: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

How should you read the tags listed for MoneyTrain?

The server's own tags are listed here, and the game's server browser reads them: MoneyTrain gives gmsoftcore (Game mode): Softcore: the easier mode; mp3 (Max players): The queue ceiling sits at 3; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on MoneyTrain when wipe day comes?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 5 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half when it didn't hold.

Which wipe timetable does MoneyTrain follow?

No next wipe can be predicted for MoneyTrain: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 21 days 8 hours.

Population

What position does MoneyTrain hold among Rust servers?

On player hours over seven days, MoneyTrain takes #11,259, within the top 51% of ranked servers. Among servers in the quad group, the rank is #533.

Is MoneyTrain quiet or crowded?

The live count for MoneyTrain stands at 0 players, out of 3 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Over the last 48 hours, 03:00 UTC drew the highest average: 1 players.

Operator and status

What version does MoneyTrain use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on MoneyTrain. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of MoneyTrain?

Right now MoneyTrain is up and running. The uptime it reports puts the last restart at about 30 hours ago. Of the last 7 full days, 129 of 168 hours were up, 77% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on MoneyTrain?

The last 48 hours give an average of 83 server fps and a floor of 53. Buildings, deployables and everything else in the world came to as many as 74,395 entities. Up to 2,284 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is MoneyTrain hosted?

No region is published by MoneyTrain. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 104.5.40.20:28015.

Connecting

What steps lead onto MoneyTrain?

Two ways in. Type client.connect 104.5.40.20:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore: the easier mode.
mp3
Max players The queue ceiling sits at 3.
ts4
Group limit The team ceiling is 4.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.