Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players0 fresh wipes

Call no.15323 Off the shelf · offline

LOCAL LAB [no EAC]

Offline 104.28.244.231:28015 checked 5d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped22 OCT2026 · 6d 4h ago
6d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep23 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 15:29 UTC6d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on LOCAL LAB [no EAC]?

The name of LOCAL LAB [no EAC] does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is LOCAL LAB [no EAC] filed under?

The Rust Server Index lists that include LOCAL LAB [no EAC] are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for LOCAL LAB [no EAC]?

The server's own tags are listed here, and the game's server browser reads them: LOCAL LAB [no EAC] gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on LOCAL LAB [no EAC]?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 7 hours in.

Which wipe timetable does LOCAL LAB [no EAC] follow?

Its rhythm is not yet clear, since the record holds too few of LOCAL LAB [no EAC]'s wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 6 days 4 hours is when its current world was made.

Players and ranking

Where does LOCAL LAB [no EAC] sit in the rankings?

On player hours over seven days, LOCAL LAB [no EAC] takes #15,323, within the top 69% of ranked servers.

How many players are on LOCAL LAB [no EAC] at the moment?

The last check found LOCAL LAB [no EAC] offline, last seen 5 days 21 hours ago. Filed under seven-day average: 0 players.

Server facts

What Rust version is LOCAL LAB [no EAC] on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on LOCAL LAB [no EAC]. To join you need the same protocol; Steam handles the update.

How reliable is LOCAL LAB [no EAC], and is it online now?

The server is down at this moment; the last sighting of LOCAL LAB [no EAC] was 5 days 21 hours ago. Of the last 7 full days, 1 of 168 hours were up, 1% of the time. On 18 September 2026 it was first seen by Rust Server Index.

Where in the world is LOCAL LAB [no EAC] hosted?

There is no region on record for LOCAL LAB [no EAC]; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 104.28.244.231:28015.

How to join

How can you connect to LOCAL LAB [no EAC]?

Two ways in. Type client.connect 104.28.244.231:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.