Rust Server IndexCard catalogue of Rust servers

Holdings11,675 servers46,574 players93 fresh wipes

Call no.15551 Off the shelf · offline

ipv4 test

Offline 104.28.24.176:28215 checked 36d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,551
top 71%
Last wipeWiped23 SEP2026 · 36d 6h ago
36d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
46/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
79/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
249/ 300
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
11/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
293/ 375
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
257/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on ipv4 test?

You will find no gather rate in the name of ipv4 test. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is off: Valve's anti-cheat is disabled.

What is the map on ipv4 test?

A procedural map, generated by the game, is what ipv4 test runs.

Tags

Where does ipv4 test appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take ipv4 test: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to ipv4 test, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: ipv4 test gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is ipv4 test wiped, and on what schedule?

ipv4 test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 36 days 6 hours is when its current world was made.

Players and ranking

How is ipv4 test ranked compared with the rest?

On player hours over seven days, ipv4 test takes #15,551, within the top 71% of ranked servers.

Is ipv4 test quiet or crowded?

The last check found ipv4 test offline, last seen 36 days 5 hours ago.

Operator and status

What Rust version is ipv4 test on?

Rust network protocol 2633 and build 165217 on Linux is what you will find on ipv4 test. To join you need the same protocol; Steam handles the update.

Is ipv4 test reachable, and does it stay up?

As of now ipv4 test is offline, with its last appearance 36 days 5 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 23 September 2026.

Which region is ipv4 test in?

No region is published by ipv4 test. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 104.28.24.176:28215.

Joining the server

How can you connect to ipv4 test?

If you would rather use the console, press F1 in Rust and enter client.connect 104.28.24.176:28215. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.