Rust Server IndexCard catalogue of Rust servers

Holdings11,685 servers49,486 players134 fresh wipes

Call no.15350 Off the shelf · offline

myserver

Offline 104.28.232.202:28015 checked 7d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,350
top 70%
Last wipeWiped2 OCT2026 · 25d 11h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 15:43 UTC12d ago
1 – running 1
14 OCT 2026Wed 14 Oct, 16:32 UTC13d ago
1 – 1 days 0
9 OCT 2026Fri 9 Oct, 13:59 UTC18d ago
1 – 5.1 days 1
5 OCT 2026Mon 5 Oct, 13:12 UTC22d ago
2 held half 4 days 0
4 OCT 2026Sun 4 Oct, 10:38 UTC23d ago
2 – 1.1 days 1
2 OCT 2026Fri 2 Oct, 13:27 UTC25d ago
1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
360/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
24/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
42/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
163/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
66/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
65/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on myserver?

You will find no gather rate in the name of myserver. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on myserver?

myserver runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is myserver filed under?

Filed under these Rust Server Index lists is myserver: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on myserver?

These are the tags myserver publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on myserver?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does myserver wipe?

No next wipe can be predicted for myserver: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 25 days 11 hours.

Player counts

What position does myserver hold among Rust servers?

Filed under rankings: #15,350 for myserver on seven-day player hours, top 70% overall.

Is myserver quiet or crowded?

At present myserver is offline; its last sighting was 7 days 15 hours ago.

Operator and status

What version does myserver use?

Rust network protocol 2634 and build 167781 on Windows is what you will find on myserver. The protocol must match before you can join, and Steam takes care of updating it.

Is myserver reachable, and does it stay up?

As of now myserver is offline, with its last appearance 7 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 26 September 2026.

Where in the world is myserver hosted?

There is no region on record for myserver; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 104.28.232.202:28015.

Joining the server

What is the way onto myserver?

Enter client.connect 104.28.232.202:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.