Rust Server IndexCard catalogue of Rust servers

Holdings11,743 servers54,666 players133 fresh wipes

Call no.15344 Off the shelf · offline

LocalTest

Offline 104.28.232.201:28015 checked 6d ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipeWiped22 OCT2026 · 6d 11h ago
6d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 12:04 UTC6d ago
0 – running 1
13 OCT 2026Tue 13 Oct, 12:26 UTC15d ago
1 – 9 days 0
8 OCT 2026Thu 8 Oct, 14:12 UTC20d ago
1 – 4.9 days 1
7 OCT 2026Wed 7 Oct, 19:30 UTC21d ago
1 – 0.8 days 1
2 OCT 2026Fri 2 Oct, 13:27 UTC26d ago
1 – 5.3 days 1
20 SEP 2026Sun 20 Sep, 15:32 UTC38d ago
1 held half 11.9 days 1
17 SEP 2026Thu 17 Sep, 07:12 UTC41d ago
1 – 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
330/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
220/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
37/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
31/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
55/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
78/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On LocalTest, which rules and settings apply?

No gather rate appears in the name LocalTest. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on LocalTest?

LocalTest runs a procedural map, which the game generates.

Tags

Where does LocalTest appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include LocalTest are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on LocalTest?

The server's own tags are listed here, and the game's server browser reads them: LocalTest gives gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at LocalTest?

At their busiest, its recent wipes drew 1 players on average. 2 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does LocalTest wipe?

LocalTest wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 11 hours is when its current world was made.

Population

What position does LocalTest hold among Rust servers?

On player hours over seven days, LocalTest takes #15,344, within the top 69% of ranked servers.

How many players are on LocalTest at the moment?

Filed under offline: LocalTest, last seen 6 days 9 hours ago. Filed under seven-day average: 0 players.

Operator and status

What Rust version is LocalTest on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on LocalTest. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of LocalTest?

Last seen 6 days 9 hours ago, LocalTest is offline right now. Uptime for the last 7 full days came to 1%, 1 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Which region is LocalTest in?

No region is published by LocalTest. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 104.28.232.201:28015.

How to join

How can you connect to LocalTest?

If you would rather use the console, press F1 in Rust and enter client.connect 104.28.232.201:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players Player cap: 5.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.