Rust Server IndexCard catalogue of Rust servers

Holdings11,814 servers72,000 players206 fresh wipes

Call no.8053 Off the shelf · offline

PVE

Offline 104.28.214.230:28015 checked 1d ago

Subjects
Players now
1/ 500
0% full
7-day average
0
peak 1
Rank
#8,053
top 36%
Last wipeWiped21 OCT2026 · 8d 9h ago
8d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75115:0018:0022:0005:0009:0012:00Wiped Tue 27 Oct, 15:07 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep30 Sep3 Oct25 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 15:07 UTC1d ago
– – running 1
24 OCT 2026Sat 24 Oct, 15:31 UTC4d ago
1 – 3 days 0
27 SEP 2026Sun 27 Sep, 18:35 UTC31d ago
0 – 26.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
507/ 550
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
422/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
63/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
67/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
55/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
169/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does PVE run?

You will find no gather rate in the name of PVE. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on PVE?

A procedural map, generated by the game, is what PVE runs.

Tags and filters

Where does PVE appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is PVE: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on PVE?

Filed under these tags, as published by PVE and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at PVE?

The average peak across its recent wipes is 0 players. The latest wipe peaked 1 hours in.

How often is PVE wiped, and on what schedule?

No next wipe can be predicted for PVE: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 9 hours is when its current world was made.

Population

Where does PVE sit in the rankings?

Filed under rankings: #8,053 for PVE on seven-day player hours, top 36% overall.

Is PVE quiet or crowded?

The last check found PVE offline, last seen 24 hours ago. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 05:00 UTC in the last 48 hours, averaging 1 players.

Server facts

What Rust version is PVE on?

Rust network protocol 2635 and build 168909, on Windows, is what PVE runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of PVE?

As of now PVE is offline, with its last appearance 24 hours ago. It was up 19 of 168 hours across the last 7 full days, or 11% of the time. It was first recorded by Rust Server Index on 18 September 2026.

Which region is PVE in?

There is no region on record for PVE; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 104.28.214.230:28015.

How to join

What steps lead onto PVE?

If you would rather use the console, press F1 in Rust and enter client.connect 104.28.214.230:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.