Rust Server IndexCard catalogue of Rust servers

Holdings11,622 servers37,258 players80 fresh wipes

Call no.15339 Off the shelf · offline

LOCAL LAB [no EAC]

Offline 104.28.212.231:28015 checked 6d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped22 OCT2026 · 6d 15h ago
6d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 15:29 UTC6d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
226/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
33/ 225
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
20/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
15/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
18/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
35/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on LOCAL LAB [no EAC]?

The name of LOCAL LAB [no EAC] does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] runs a procedural map, which the game generates.

Lists and filters

Where does LOCAL LAB [no EAC] appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take LOCAL LAB [no EAC]: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to LOCAL LAB [no EAC], and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: LOCAL LAB [no EAC] gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on LOCAL LAB [no EAC] when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 9 hours into the latest wipe, the crowd reached its peak.

How often is LOCAL LAB [no EAC] wiped, and on what schedule?

The record holds too few of LOCAL LAB [no EAC]'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 6 days 15 hours.

Population

What position does LOCAL LAB [no EAC] hold among Rust servers?

Filed under rankings: #15,339 for LOCAL LAB [no EAC] on seven-day player hours, top 69% overall.

Is LOCAL LAB [no EAC] quiet or crowded?

At present LOCAL LAB [no EAC] is offline; its last sighting was 6 days 7 hours ago. 0 players is the average over the past seven days.

Server details

Which Rust build is LOCAL LAB [no EAC] running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on LOCAL LAB [no EAC]. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is LOCAL LAB [no EAC], and is it online now?

As of now LOCAL LAB [no EAC] is offline, with its last appearance 6 days 7 hours ago. Uptime for the last 7 full days came to 1%, 1 hours out of 168. It was first recorded by Rust Server Index on 22 September 2026.

Where in the world is LOCAL LAB [no EAC] hosted?

LOCAL LAB [no EAC] gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 104.28.212.231:28015.

How to join

What is the way onto LOCAL LAB [no EAC]?

Enter client.connect 104.28.212.231:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.