Rust Server IndexCard catalogue of Rust servers

Holdings11,727 servers59,874 players179 fresh wipes

Call no.14105 Off the shelf · offline

LOCAL LAB [no EAC]

Offline 104.28.212.228:28015 checked 33d ago

Subjects 1. pve
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,105
top 61%
Last wipeWiped17 SEP2026 · 41d 18h ago
41d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 SEP 2026Thu 17 Sep, 16:48 UTC41d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average
13/ 200
EU
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average
25/ 200
NA
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
13/ 200
6/ 150
EA
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
36/ 200
EU
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
5/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on LOCAL LAB [no EAC]?

The name of LOCAL LAB [no EAC] does not state a gather rate. The group limit is 8 players, the game's default. The server runs pve, no combat between players. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is in use on LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is LOCAL LAB [no EAC] filed under?

The Rust Server Index lists that include LOCAL LAB [no EAC] are Community Rust servers, indexed and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which tags are attached to LOCAL LAB [no EAC], and what do they stand for?

These are the tags LOCAL LAB [no EAC] publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on LOCAL LAB [no EAC] when wipe day comes?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does LOCAL LAB [no EAC] follow?

Its rhythm is not yet clear, since the record holds too few of LOCAL LAB [no EAC]'s wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 41 days 18 hours.

Population

How is LOCAL LAB [no EAC] ranked compared with the rest?

Filed under rankings: #14,105 for LOCAL LAB [no EAC] on seven-day player hours, top 61% overall.

Is LOCAL LAB [no EAC] quiet or crowded?

Filed under offline: LOCAL LAB [no EAC], last seen 33 days 12 hours ago.

Server facts

What Rust version is LOCAL LAB [no EAC] on?

Rust network protocol 2633 and build 164530, on Windows, is what LOCAL LAB [no EAC] runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of LOCAL LAB [no EAC]?

Last seen 33 days 12 hours ago, LOCAL LAB [no EAC] is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 17 September 2026.

Where in the world is LOCAL LAB [no EAC] hosted?

No region is published by LOCAL LAB [no EAC]. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 104.28.212.228:28015.

Connecting

What is the way onto LOCAL LAB [no EAC]?

If you would rather use the console, press F1 in Rust and enter client.connect 104.28.212.228:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.