Rust Server IndexCard catalogue of Rust servers

Holdings11,806 servers74,886 players106 fresh wipes

Call no.10166 Off the shelf · offline

Staging Dev Server (Carbon)

Offline 104.28.198.248:28015 checked 12h ago

Subjects 1. modded2. carbon
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,166
top 46%
No wipesNo wipesResets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75115:0016:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct21 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet E · date due

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 17:06 UTC1d ago
– – – 1
27 OCT 2026Tue 27 Oct, 15:43 UTC1d ago
– – – 0
27 OCT 2026Tue 27 Oct, 15:35 UTC1d ago
– – – 0
23 OCT 2026Fri 23 Oct, 19:36 UTC5d ago
0 – 3.8 days 1
22 OCT 2026Thu 22 Oct, 05:27 UTC6d ago
1 – 1.6 days 1
19 OCT 2026Mon 19 Oct, 17:22 UTC9d ago
1 held half 2.5 days 1
18 OCT 2026Sun 18 Oct, 18:16 UTC10d ago
1 – 1 days 1
5 OCT 2026Mon 5 Oct, 19:17 UTC23d ago
1 held half 13 days 0
5 OCT 2026Mon 5 Oct, 11:22 UTC23d ago
0 – 0.3 days 0
3 OCT 2026Sat 3 Oct, 20:51 UTC25d ago
1 – 1.6 days 0
Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 137 on average
107/ 300
EU
EU Hub 01EU · groups of 1000+ · 23 on average
29/ 3300
EU
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average
3/ 300
A Shockbyte Rust Servergroups of 8+ · 2 on average
1/ 40
1X
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average
0/ 50
EU
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average
1/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Staging Dev Server (Carbon)?

You will find no gather rate in the name of Staging Dev Server (Carbon). 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Lists and filters

On Rust Server Index, which lists and filters carry Staging Dev Server (Carbon)?

The Rust Server Index lists that include Staging Dev Server (Carbon) are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to Staging Dev Server (Carbon), and what do they stand for?

Filed under these tags, as published by Staging Dev Server (Carbon) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs169483 (Build): Build on file: 169483; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is Staging Dev Server (Carbon) wiped, and on what schedule?

None of the resets on Staging Dev Server (Carbon) counts as a wipe: a new world every few hours, and no wipe schedule kept.

Players and ranking

How is Staging Dev Server (Carbon) ranked compared with the rest?

Filed under rankings: #10,166 for Staging Dev Server (Carbon) on seven-day player hours, top 46% overall.

What does the player count on Staging Dev Server (Carbon) look like?

At present Staging Dev Server (Carbon) is offline; its last sighting was 12 hours ago. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 16:00 UTC in the last 48 hours, averaging 1 players.

Server details

What version does Staging Dev Server (Carbon) use?

Rust network protocol 2635 and build 169483 on Windows is what you will find on Staging Dev Server (Carbon). To join you need the same protocol; Steam handles the update.

How reliable is Staging Dev Server (Carbon), and is it online now?

As of now Staging Dev Server (Carbon) is offline, with its last appearance 12 hours ago. Uptime for the last 7 full days came to 7%, 12 hours out of 168. The earliest sighting at Rust Server Index is 17 September 2026.

Where in the world is Staging Dev Server (Carbon) hosted?

Staging Dev Server (Carbon) gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 104.28.198.248:28015.

Joining the server

What is the way onto Staging Dev Server (Carbon)?

Enter client.connect 104.28.198.248:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs169483,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs169483
Build Build on file: 169483.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.