Rust Server IndexCard catalogue of Rust servers

Holdings11,767 servers60,429 players133 fresh wipes

Call no.10106 Off the shelf · offline

Staging Dev Server

Offline 104.28.198.246:28015 checked 14h ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#10,106
top 45%
Last wipeWiped27 OCT2026 · 1d 5h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75108:0009:0010:0006:0007:0008:00Wiped Tue 27 Oct, 08:11 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 17:06 UTC1d ago
– – running 0
27 OCT 2026Tue 27 Oct, 08:11 UTC1d ago
– – – 1
22 OCT 2026Thu 22 Oct, 05:27 UTC6d ago
– – 5.1 days 0
16 OCT 2026Fri 16 Oct, 15:30 UTC12d ago
1 halved by day 1 5.6 days 1
13 OCT 2026Tue 13 Oct, 18:57 UTC15d ago
1 – 2.9 days 0
10 OCT 2026Sat 10 Oct, 15:43 UTC18d ago
2 held half 3.1 days 0
5 OCT 2026Mon 5 Oct, 19:17 UTC23d ago
1 – 4.9 days 1
30 SEP 2026Wed 30 Sep, 06:26 UTC28d ago
1 held half 5.5 days 1
29 SEP 2026Tue 29 Sep, 16:25 UTC29d ago
1 – 0.6 days 0
26 SEP 2026Sat 26 Sep, 13:59 UTC32d ago
0 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
416/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
277/ 300
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
42/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
35/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
75/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
94/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Staging Dev Server, which rules and settings apply?

No gather rate appears in the name Staging Dev Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

Which lists and filters on Rust Server Index is Staging Dev Server filed under?

Filed under these Rust Server Index lists is Staging Dev Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to Staging Dev Server, and what do they stand for?

Filed under these tags, as published by Staging Dev Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs169483 (Build): The game build here is 169483; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on Staging Dev Server when wipe day comes?

Its recent wipes averaged 1 players at peak. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does Staging Dev Server follow?

There is no next wipe to predict for Staging Dev Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 29 hours.

Player counts

How is Staging Dev Server ranked compared with the rest?

On player hours over seven days, Staging Dev Server takes #10,106, within the top 45% of ranked servers.

How many players are on Staging Dev Server at the moment?

The last check found Staging Dev Server offline, last seen 14 hours ago. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 09:00 UTC drew the highest average: 1 players.

Server details

Which Rust build is Staging Dev Server running?

Rust network protocol 2635 and build 169483 on Windows is what you will find on Staging Dev Server. To join you need the same protocol; Steam handles the update.

Is Staging Dev Server reachable, and does it stay up?

The server is down at this moment; the last sighting of Staging Dev Server was 14 hours ago. It was up 6 of 168 hours across the last 7 full days, or 4% of the time. The earliest sighting at Rust Server Index is 17 September 2026.

Where in the world is Staging Dev Server hosted?

There is no region on record for Staging Dev Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 104.28.198.246:28015.

Connecting

What steps lead onto Staging Dev Server?

Enter client.connect 104.28.198.246:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs169483,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs169483
Build The game build here is 169483.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.