Rust Server IndexCard catalogue of Rust servers

Holdings11,800 servers69,961 players123 fresh wipes

Call no.13901 Off the shelf · offline

Parallax Local Test

Offline 104.28.197.15:28015 checked 24d ago

Subjects
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
#13,901
top 61%
Last wipeWiped3 OCT2026 · 25d 9h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 12:18 UTC25d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
504/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
339/ 400
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
39/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
35/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
105/ 150
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
126/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Parallax Local Test?

The name of Parallax Local Test does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is in use on Parallax Local Test?

A procedural map, generated by the game, is what Parallax Local Test runs.

Lists and filters

On Rust Server Index, which lists and filters carry Parallax Local Test?

Filed under these Rust Server Index lists is Parallax Local Test: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Parallax Local Test?

Filed under these tags, as published by Parallax Local Test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Parallax Local Test when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is Parallax Local Test wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Parallax Local Test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 25 days 9 hours.

Player counts

Where does Parallax Local Test sit in the rankings?

On player hours over seven days, Parallax Local Test takes #13,901, within the top 61% of ranked servers.

What does the player count on Parallax Local Test look like?

Filed under offline: Parallax Local Test, last seen 24 days 23 hours ago.

Server facts

What Rust version is Parallax Local Test on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Parallax Local Test. The protocol must match before you can join, and Steam takes care of updating it.

Is Parallax Local Test reachable, and does it stay up?

Last seen 24 days 23 hours ago, Parallax Local Test is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 26 September 2026.

What is the location of Parallax Local Test?

There is no region on record for Parallax Local Test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 104.28.197.15:28015.

Connecting

How can you connect to Parallax Local Test?

Two ways in. Type client.connect 104.28.197.15:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.