Rust Server IndexCard catalogue of Rust servers

Holdings11,696 servers45,884 players101 fresh wipes

Call no.15349 On the shelf · online

A Rust Server

Online 104.243.40.175:25699 checked 9m ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped21 OCT2026 · 7d 6h ago
7d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
237/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
157/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
27/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
14/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
31/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
43/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on A Rust Server?

The name of A Rust Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Rust Server?

Size 3,000, seed 1: the game generates the procedural map on A Rust Server. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry A Rust Server?

These lists on Rust Server Index take A Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to A Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: A Rust Server gives gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does A Rust Server follow?

Its rhythm is not yet clear, since the record holds too few of A Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 7 days 6 hours.

Players and ranking

What position does A Rust Server hold among Rust servers?

Filed under rankings: #15,349 for A Rust Server on seven-day player hours, top 69% overall.

What does the player count on A Rust Server look like?

A Rust Server is currently showing 0 players on 40 slots. Filed under seven-day average: 0 players.

Server details

What version does A Rust Server use?

Rust network protocol 2635 and build 168909, on Linux, is what A Rust Server runs. To join you need the same protocol; Steam handles the update.

How reliable is A Rust Server, and is it online now?

You will find A Rust Server online as of now. The uptime it reports puts the last restart at about 4 days 9 hours ago. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. It was first recorded by Rust Server Index on 21 October 2026.

What is performance like on A Rust Server?

The last 48 hours give an average of 225 server fps and a floor of 194. Buildings, deployables and everything else in the world came to as many as 47,965 entities. Memory use reached as much as 2,239 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of A Rust Server?

A Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 104.243.40.175:25699.

Connecting

What is the way onto A Rust Server?

Two ways in. Type client.connect 104.243.40.175:25699 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://voltra.gg.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.