Rust Server IndexCard catalogue of Rust servers

Holdings11,826 servers82,123 players273 fresh wipes

Call no.16015 Off the shelf · offline

Rust Full Map Test Server

Offline 104.243.31.143:28025 checked 26d ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,015
top 70%
Last wipeWiped1 OCT2026 · 28d 1h ago
28d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 13:42 UTC28d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
546/ 625
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
433/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
162/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
59/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
199/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
314/ 225
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Rust Full Map Test Server, which rules and settings apply?

No gather rate appears in the name Rust Full Map Test Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Rust Full Map Test Server?

Generated by the game, the map is procedural on Rust Full Map Test Server.

Tags and filters

Where does Rust Full Map Test Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Rust Full Map Test Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Rust Full Map Test Server?

The server's own tags are listed here, and the game's server browser reads them: Rust Full Map Test Server gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Rust Full Map Test Server?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does Rust Full Map Test Server follow?

Its rhythm is not yet clear, since the record holds too few of Rust Full Map Test Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 28 days 1 hours.

Population

What position does Rust Full Map Test Server hold among Rust servers?

Filed under rankings: #16,015 for Rust Full Map Test Server on seven-day player hours, top 70% overall.

Is Rust Full Map Test Server quiet or crowded?

Filed under offline: Rust Full Map Test Server, last seen 26 days ago.

Server details

What version does Rust Full Map Test Server use?

Rust network protocol 2634 and build 166494 on Windows is what you will find on Rust Full Map Test Server. Steam keeps your game updated, but the protocol must match for you to join.

Is Rust Full Map Test Server reachable, and does it stay up?

As of now Rust Full Map Test Server is offline, with its last appearance 26 days ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 1 October 2026 it was first seen by Rust Server Index.

What is the location of Rust Full Map Test Server?

There is no region on record for Rust Full Map Test Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 104.243.31.143:28025.

How to join

How can you connect to Rust Full Map Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 104.243.31.143:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166494
Build The game build here is 166494.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.