Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers41,406 players84 fresh wipes

Call no.NA9770 On the shelf · online

Naval Deep Sea / Power Trip

Online NA 104.238.229.68:29015 checked 9m ago

Subjects 1. quad 2. monthly wipes 3. vanilla4. modded5. oxide
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#9,770
top 44% · #1265 in NA
Last wipeWiped5 OCT2026 · 24d 7h ago
24d ago · monthly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers, top 68% in NA, and #497 of the quad servers (top 60%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap
0.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 11hThu 5 Nov, 19:00 UTCFW
  2. in 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 00:49 UTC24d ago
0 – running 0
4 OCT 2026Sun 4 Oct, 04:57 UTC25d ago
0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA 0/ 75
NA
Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 12 on average
6/ 200
NA
RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 3 on average
0/ 150
NA
Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 1 on average
0/ 50
NA2X
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 252 on average
117/ 175
NA2X
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 152 on average
135/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Naval Deep Sea / Power Trip run?

No gather rate appears in the name Naval Deep Sea / Power Trip. The server sets a group limit of 4 players (quad). Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Naval Deep Sea / Power Trip?

Naval Deep Sea / Power Trip runs a procedural map of size 4,800 with seed 1425121626, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Procedural.

Tags

On Rust Server Index, which lists and filters carry Naval Deep Sea / Power Trip?

These lists on Rust Server Index take Naval Deep Sea / Power Trip: Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

How should you read the tags listed for Naval Deep Sea / Power Trip?

Filed under these tags, as published by Naval Deep Sea / Power Trip and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts4 (Group limit): 4 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Naval Deep Sea / Power Trip when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Naval Deep Sea / Power Trip follow?

The only wipe on Naval Deep Sea / Power Trip is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 24 days 7 hours is when its current world was made. A monthly wipe schedule is published in its tags.

Player counts

How is Naval Deep Sea / Power Trip ranked compared with the rest?

On seven-day player hours, Naval Deep Sea / Power Trip takes #9,770 overall and #1,265 in North America, within the top 44% of ranked servers. Among servers in the quad group, the rank is #497.

Is Naval Deep Sea / Power Trip quiet or crowded?

Filed under live counts: Naval Deep Sea / Power Trip, 0 players on 100 slots at present. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 15:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

Which Rust build is Naval Deep Sea / Power Trip running?

Rust network protocol 2635 and build 168909, on Linux, is what Naval Deep Sea / Power Trip runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Naval Deep Sea / Power Trip reachable, and does it stay up?

Right now Naval Deep Sea / Power Trip is up and running. Its reported uptime gives the last restart as roughly 3 days 7 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on Naval Deep Sea / Power Trip?

The last 48 hours give an average of 6 server fps and a floor of 5. The entity count reached 136,274, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,398 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Naval Deep Sea / Power Trip hosted?

Filed under North America by its own listing, Naval Deep Sea / Power Trip carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 104.238.229.68:29015.

How to join

How can you connect to Naval Deep Sea / Power Trip?

Two ways in. Type client.connect 104.238.229.68:29015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts4
Group limit 4 is the largest team allowed.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.