Rust Server IndexCard catalogue of Rust servers

Holdings11,770 servers76,905 players142 fresh wipes

Call no.15903 Off the shelf · offline

HamCult Rust Mgmt Accept

Offline 104.207.28.138:28015 checked 26d ago

Subjects 1. pve
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,903
top 70%
Last wipeWiped2 OCT2026 · 26d 0h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.3 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 13:14 UTC26d ago
0 – running 0
27 SEP 2026Sun 27 Sep, 06:40 UTC31d ago
0 – 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average
20/ 200
EU
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 34 on average
21/ 200
NA
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average
29/ 200
EA
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
45/ 200
8/ 150
EU
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average
4/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does HamCult Rust Mgmt Accept run?

You will find no gather rate in the name of HamCult Rust Mgmt Accept. 8 players per group is the default limit. The server runs pve, no combat between players. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on HamCult Rust Mgmt Accept?

HamCult Rust Mgmt Accept runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry HamCult Rust Mgmt Accept?

Filed under these Rust Server Index lists is HamCult Rust Mgmt Accept: Community Rust servers, indexed and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What is meant by the tags on HamCult Rust Mgmt Accept?

The server's own tags are listed here, and the game's server browser reads them: HamCult Rust Mgmt Accept gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^p (PvE): Player against player combat is off; the world supplies the danger. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on HamCult Rust Mgmt Accept when wipe day comes?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

Which wipe timetable does HamCult Rust Mgmt Accept follow?

Its rhythm is not yet clear, since the record holds too few of HamCult Rust Mgmt Accept's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days.

Population

How is HamCult Rust Mgmt Accept ranked compared with the rest?

The seven-day player-hours ranking places HamCult Rust Mgmt Accept at #15,903, among the top 70% of ranked servers.

How many players are on HamCult Rust Mgmt Accept at the moment?

Filed under offline: HamCult Rust Mgmt Accept, last seen 26 days ago.

Operator and status

Which Rust build is HamCult Rust Mgmt Accept running?

Rust network protocol 2634 and build 166586 on Linux is what you will find on HamCult Rust Mgmt Accept. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is HamCult Rust Mgmt Accept, and is it online now?

The server is down at this moment; the last sighting of HamCult Rust Mgmt Accept was 26 days ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 25 September 2026.

Where in the world is HamCult Rust Mgmt Accept hosted?

HamCult Rust Mgmt Accept gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 104.207.28.138:28015.

Connecting

What is the way onto HamCult Rust Mgmt Accept?

If you would rather use the console, press F1 in Rust and enter client.connect 104.207.28.138:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166586
Build The game build here is 166586.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.