Rust Server IndexCard catalogue of Rust servers

Holdings11,686 servers34,939 players97 fresh wipes

Call no.CA115358 On the shelf · online

The Rust Bucket QUAD SQUADS

Online 104.192.227.186:28035 checked 9m ago

Subjects 1. quad
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipeWiped30 MAY2026 · 151d 11h ago
151d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 127 on average
62/ 250
SA
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 105 on average
292/ 315
EU 62/ 350
NA
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 55 on average
49/ 200
EA 0/ 165
NA
Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 30 on average
11/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On The Rust Bucket QUAD SQUADS, which rules and settings apply?

The name of The Rust Bucket QUAD SQUADS does not state a gather rate. The group limit is 4 players, as stated (quad). The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on The Rust Bucket QUAD SQUADS?

Size 3,500, seed 578369846: the game generates the procedural map on The Rust Bucket QUAD SQUADS. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry The Rust Bucket QUAD SQUADS?

These lists on Rust Server Index take The Rust Bucket QUAD SQUADS: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

Which tags are attached to The Rust Bucket QUAD SQUADS, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: The Rust Bucket QUAD SQUADS gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts4 (Group limit): Groups are capped at 4; v2625 (Protocol): Joining needs you on game protocol 2625; cs152897 (Build): Build on file: 152897; ptrak (Networking): The standard RakNet layer carries the connection; $rca1 (Region code): ca1 is the region code recorded here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does The Rust Bucket QUAD SQUADS wipe?

The record holds too few of The Rust Bucket QUAD SQUADS's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 151 days 11 hours.

Player counts

What position does The Rust Bucket QUAD SQUADS hold among Rust servers?

The seven-day player-hours ranking places The Rust Bucket QUAD SQUADS at #15,358, among the top 69% of ranked servers. See also the quad servers, where it stands at #624.

How many players are on The Rust Bucket QUAD SQUADS at the moment?

The live count for The Rust Bucket QUAD SQUADS stands at 0 players, out of 100 slots. 0 players is the average over the past seven days.

Server details

What Rust version is The Rust Bucket QUAD SQUADS on?

Rust network protocol 2625 and build 152897 on Windows is what you will find on The Rust Bucket QUAD SQUADS. Steam keeps your game updated, but the protocol must match for you to join.

Is The Rust Bucket QUAD SQUADS reachable, and does it stay up?

You will find The Rust Bucket QUAD SQUADS online as of now. The uptime it reports puts the last restart at about 4 days 19 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on The Rust Bucket QUAD SQUADS good?

Averaged over the last 48 hours, server fps was 101, with a low of 91. Buildings, deployables and everything else in the world came to as many as 72,162 entities. Memory use reached as much as 2,918 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of The Rust Bucket QUAD SQUADS?

There is no region on record for The Rust Bucket QUAD SQUADS; the region code is ca1. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 104.192.227.186:28035.

How to join

What steps lead onto The Rust Bucket QUAD SQUADS?

If you would rather use the console, press F1 in Rust and enter client.connect 104.192.227.186:28035. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$rca1,v2625,gmrust,cs152897,ts4

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts4
Group limit Groups are capped at 4.
v2625
Protocol Joining needs you on game protocol 2625.
cs152897
Build Build on file: 152897.
ptrak
Networking The standard RakNet layer carries the connection.
$rca1
Region code ca1 is the region code recorded here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.