Rust Server IndexCard catalogue of Rust servers

Holdings11,618 servers32,056 players68 fresh wipes

Call no.6635 On the shelf · online

Chill PVE for hard workers

Online 104.192.227.10:28015 checked 8m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 70
0% full
7-day average
0
peak 2
Rank
#6,635
top 30%
Last wipeWiped16 OCT2026 · 13d 3h ago
13d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.2 daysbetween real wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 01:51 UTC13d ago
3 – running 1
1 OCT 2026Thu 1 Oct, 21:51 UTC FW27d ago
3 halved by day 5 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average
212/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average
88/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average
104/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
52/ 200
36/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
18/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Chill PVE for hard workers, which rules and settings apply?

The name of Chill PVE for hard workers does not state a gather rate. The default group limit of 8 players applies. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Chill PVE for hard workers?

Size 6,000, seed 3343399825: the game generates the procedural map on Chill PVE for hard workers. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Chill PVE for hard workers filed under?

The Rust Server Index lists that include Chill PVE for hard workers are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Chill PVE for hard workers?

Filed under these tags, as published by Chill PVE for hard workers and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp70 (Max players): 70 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What should you expect on Chill PVE for hard workers when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 28 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 5 the crowd had fallen below half when it didn't hold.

When does Chill PVE for hard workers wipe?

The record holds too few of Chill PVE for hard workers's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 13 days 3 hours is when its current world was made.

Player counts

Where does Chill PVE for hard workers sit in the rankings?

Filed under rankings: #6,635 for Chill PVE for hard workers on seven-day player hours, top 30% overall.

How many players are on Chill PVE for hard workers at the moment?

The live count for Chill PVE for hard workers stands at 0 players, out of 70 slots. The seven-day average is 0 players; the peak reached 2. The busiest point in the last 48 hours was 00:00 UTC, averaging 0 players.

Operator and status

Which Rust build is Chill PVE for hard workers running?

Rust network protocol 2635 and build 168909, on Windows, is what Chill PVE for hard workers runs. To join you need the same protocol; Steam handles the update.

How reliable is Chill PVE for hard workers, and is it online now?

The server is live at this moment: Chill PVE for hard workers. Its reported uptime gives the last restart as roughly 6 days 2 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Chill PVE for hard workers good?

Averaged over the last 48 hours, server fps was 71, with a low of 53. Buildings, deployables and everything else in the world came to as many as 216,467 entities. Memory use reached as much as 8,078 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Chill PVE for hard workers hosted?

There is no region on record for Chill PVE for hard workers; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 104.192.227.10:28015.

Connecting

What is the way onto Chill PVE for hard workers?

Two ways in. Type client.connect 104.192.227.10:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp70,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp70
Max players 70 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.