HellZone, Inc.
Online 104.159.135.138:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 21:00 UTC26d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does HellZone, Inc. run?
No gather rate appears in the name HellZone, Inc.. 8 players per group is the default limit. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned off.
What is the map on HellZone, Inc.?
Generated by the game, the procedural map of HellZone, Inc. has size 6,000 and seed 81754. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is HellZone, Inc. filed under?
Filed under these Rust Server Index lists is HellZone, Inc.: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags are attached to HellZone, Inc., and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: HellZone, Inc. gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at HellZone, Inc.?
Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.
Which wipe timetable does HellZone, Inc. follow?
HellZone, Inc.'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 17 hours.
Population
What position does HellZone, Inc. hold among Rust servers?
On player hours over seven days, HellZone, Inc. takes #15,335, within the top 69% of ranked servers.
Is HellZone, Inc. quiet or crowded?
The live count for HellZone, Inc. stands at 0 players, out of 50 slots. Filed under seven-day average: 0 players.
Server facts
Which Rust build is HellZone, Inc. running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on HellZone, Inc.. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of HellZone, Inc.?
The server is live at this moment: HellZone, Inc.. Its reported uptime gives the last restart as roughly 2 days 15 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on HellZone, Inc. good?
The last 48 hours give an average of 114 server fps and a floor of 84. Buildings, deployables and everything else in the world came to as many as 208,076 entities. Memory use reached as much as 5,313 MB. A climbing entity count and low fps are felt by players as lag.
Which region is HellZone, Inc. in?
No region is published by HellZone, Inc.. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 104.159.135.138:28015.
How to join
How can you connect to HellZone, Inc.?
If you would rather use the console, press F1 in Rust and enter client.connect 104.159.135.138:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.