Rust Server IndexCard catalogue of Rust servers

Holdings11,620 servers42,840 players140 fresh wipes

Call no.5756 On the shelf · online

HURT LOCKER

Online 104.143.3.247:28159 checked 11m ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 200
0% full
7-day average
0
peak 3
Rank
#5,756
top 26%
Last wipeWiped2 OCT2026 · 28d 0h ago
28d ago · monthly schedule
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75107:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 6d 12hThu 5 Nov, 19:00 UTCFW
  2. in 34d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 06:09 UTC28d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
17/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
56/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average
4/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 80 on average
30/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 77 on average
61/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 74 on average
105/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On HURT LOCKER, which rules and settings apply?

No gather rate appears in the name HURT LOCKER. A maximum of 12 players per group applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on HURT LOCKER?

Size 4,000, seed 225798380: the game generates the procedural map on HURT LOCKER. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is HURT LOCKER filed under?

These lists on Rust Server Index take HURT LOCKER: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags listed for HURT LOCKER?

These are the tags HURT LOCKER publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): The queue ceiling sits at 200; ts12 (Group limit): The team ceiling is 12; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on HURT LOCKER when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 3 hours in.

How often is HURT LOCKER wiped, and on what schedule?

With the force wipe, HURT LOCKER wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 28 days is when its current world was made. Its tags state a wipe schedule of once a month.

Players and ranking

What position does HURT LOCKER hold among Rust servers?

On player hours over seven days, HURT LOCKER takes #5,756, within the top 26% of ranked servers.

Is HURT LOCKER quiet or crowded?

The live count for HURT LOCKER stands at 0 players, out of 200 slots. The seven-day average is 0 players; the peak reached 3. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

Server facts

What version does HURT LOCKER use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on HURT LOCKER. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of HURT LOCKER?

You will find HURT LOCKER online as of now. The uptime it reports puts the last restart at about 22 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on HURT LOCKER good?

The last 48 hours give an average of 11 server fps and a floor of 5. Buildings, deployables and everything else in the world came to as many as 94,131 entities. Memory use reached as much as 3,165 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is HURT LOCKER hosted?

HURT LOCKER gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 104.143.3.247:28159.

Connecting

How can you connect to HURT LOCKER?

Enter client.connect 104.143.3.247:28159 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp200
Max players The queue ceiling sits at 200.
ts12
Group limit The team ceiling is 12.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.