HURT LOCKER
Online 104.143.3.247:28159 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 6d 12hThu 5 Nov, 19:00 UTCFW
- in 34d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 06:09 UTC28d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On HURT LOCKER, which rules and settings apply?
No gather rate appears in the name HURT LOCKER. A maximum of 12 players per group applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on HURT LOCKER?
Size 4,000, seed 225798380: the game generates the procedural map on HURT LOCKER. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is HURT LOCKER filed under?
These lists on Rust Server Index take HURT LOCKER: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags listed for HURT LOCKER?
These are the tags HURT LOCKER publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): The queue ceiling sits at 200; ts12 (Group limit): The team ceiling is 12; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on HURT LOCKER when wipe day comes?
The average peak across its recent wipes is 1 players. The latest wipe peaked 3 hours in.
How often is HURT LOCKER wiped, and on what schedule?
With the force wipe, HURT LOCKER wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 28 days is when its current world was made. Its tags state a wipe schedule of once a month.
Players and ranking
What position does HURT LOCKER hold among Rust servers?
On player hours over seven days, HURT LOCKER takes #5,756, within the top 26% of ranked servers.
Is HURT LOCKER quiet or crowded?
The live count for HURT LOCKER stands at 0 players, out of 200 slots. The seven-day average is 0 players; the peak reached 3. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
Server facts
What version does HURT LOCKER use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on HURT LOCKER. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of HURT LOCKER?
You will find HURT LOCKER online as of now. The uptime it reports puts the last restart at about 22 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on HURT LOCKER good?
The last 48 hours give an average of 11 server fps and a floor of 5. Buildings, deployables and everything else in the world came to as many as 94,131 entities. Memory use reached as much as 3,165 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is HURT LOCKER hosted?
HURT LOCKER gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 104.143.3.247:28159.
Connecting
How can you connect to HURT LOCKER?
Enter client.connect 104.143.3.247:28159 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z
Game
gmrust
mp200
ts12
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
