DEV
Offline NA 104.143.2.118:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:31 UTC, in 1d 12h. Its weekly schedule tag · low confidence
- usual gap
- 7.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 1d 12hThu 29 Oct, 16:31 UTC
- in 8d 15hThu 5 Nov, 19:00 UTCFW
- in 15d 12hThu 12 Nov, 16:31 UTC
- in 22d 12hThu 19 Nov, 16:31 UTC
- in 29d 12hThu 26 Nov, 16:31 UTC
- in 36d 15hThu 3 Dec, 19:00 UTCFW
- in 43d 12hThu 10 Dec, 16:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 16:31 UTC26d ago |
2 | – | running | 0 |
17 SEP 2026Thu 17 Sep, 15:56 UTC40d ago |
1 | halved by day 1 | 14 days | 0 |
16 SEP 2026Wed 16 Sep, 18:25 UTC41d ago |
1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on DEV?
The name of DEV does not state a gather rate. The group limit is 35 players. Filed under battlefield, quick PvP with high rates and kits. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on DEV?
Size 3,750, seed 2010463655: the game generates the procedural map on DEV. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Where does DEV appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is DEV: Modded Rust servers, filed by play style, Rust battlefield servers, indexed and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Whose server is DEV?
A scrapland.gg hostname is published by DEV, and by 1 other server we track; the same operator most likely runs them.
What is meant by the tags on DEV?
Filed under these tags, as published by DEV and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts35 (Group limit): The team ceiling is 35; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166493 (Build): Build on file: 166493; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^w (Weekly): The server wipes weekly; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; modded (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at DEV?
Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.
Which wipe timetable does DEV follow?
Too few wipes of DEV are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 16:31 UTC the next wipe is due. 26 days 11 hours is when its current world was made. Its tags carry a wipe schedule of once a week.
Player counts
Where does DEV sit in the rankings?
Filed under rankings: #15,461 for DEV on seven-day player hours, #1,559 in North America, top 71% overall.
Is DEV quiet or crowded?
Filed under offline: DEV, last seen 15 days 6 hours ago.
Server details
What Rust version is DEV on?
Rust network protocol 2634 and build 166493, on Windows, is what DEV runs. To join you need the same protocol; Steam handles the update.
Is DEV reachable, and does it stay up?
As of now DEV is offline, with its last appearance 15 days 6 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of DEV?
Filed under North America by its own listing, DEV carries the NA tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 104.143.2.118:28015.
Joining the server
What steps lead onto DEV?
Two ways in. Type client.connect 104.143.2.118:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://scrapland.gg is where its website lives.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded
Game
gmrust
mp100
ts35
v2634
cs166493
ptrak
$r?
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
modded
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
