Rust Server IndexCard catalogue of Rust servers

Holdings11,737 servers52,840 players124 fresh wipes

Call no.8461 On the shelf · online

[US] Innsmouth Charnel | PvE | nXPerience

Online 104.14.30.183:22014 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,461
top 38%
Last wipeWiped3 OCT2026 · 25d 2h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 21:41 UTC25d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average
51/ 100
NA 44/ 50
NA
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
12/ 100
NA
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average
20/ 175
NA
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
7/ 150
NA
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
9/ 90
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On [US] Innsmouth Charnel | PvE | nXPerience, which rules and settings apply?

You will find no gather rate in the name of [US] Innsmouth Charnel | PvE | nXPerience. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [US] Innsmouth Charnel | PvE | nXPerience?

[US] Innsmouth Charnel | PvE | nXPerience runs a procedural map of size 4,123 with seed 1395492731, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does [US] Innsmouth Charnel | PvE | nXPerience appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is [US] Innsmouth Charnel | PvE | nXPerience: Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on [US] Innsmouth Charnel | PvE | nXPerience?

The server's own tags are listed here, and the game's server browser reads them: [US] Innsmouth Charnel | PvE | nXPerience gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on [US] Innsmouth Charnel | PvE | nXPerience when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 2 hours in.

Which wipe timetable does [US] Innsmouth Charnel | PvE | nXPerience follow?

[US] Innsmouth Charnel | PvE | nXPerience's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 2 hours is when its current world was made.

Player counts

How is [US] Innsmouth Charnel | PvE | nXPerience ranked compared with the rest?

The seven-day player-hours ranking places [US] Innsmouth Charnel | PvE | nXPerience at #8,461, among the top 38% of ranked servers.

How many players are on [US] Innsmouth Charnel | PvE | nXPerience at the moment?

Filed under live counts: [US] Innsmouth Charnel | PvE | nXPerience, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What Rust version is [US] Innsmouth Charnel | PvE | nXPerience on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on [US] Innsmouth Charnel | PvE | nXPerience. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is [US] Innsmouth Charnel | PvE | nXPerience, and is it online now?

Right now [US] Innsmouth Charnel | PvE | nXPerience is up and running. About 4 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

How well does [US] Innsmouth Charnel | PvE | nXPerience perform?

The last 48 hours give an average of 60 server fps and a floor of 55. The entity count reached 100,996, covering buildings, deployables and all else in the world. Up to 3,103 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of [US] Innsmouth Charnel | PvE | nXPerience?

No region tag is published by [US] Innsmouth Charnel | PvE | nXPerience; the name it carries points to North America. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 104.14.30.183:22014.

How to join

What is the way onto [US] Innsmouth Charnel | PvE | nXPerience?

If you would rather use the console, press F1 in Rust and enter client.connect 104.14.30.183:22014. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.