Rust Server IndexCard catalogue of Rust servers

Holdings11,721 servers56,361 players136 fresh wipes

Call no.NA7450 On the shelf · online

Zips Vanilla Rust

Online NA 104.129.133.41:28021 checked 7m ago

Subjects 1. monthly wipes 2. vanilla3. oxide
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#7,450
top 34% · #1119 in NA
Last wipeWiped1 OCT2026 · 26d 4h ago
26d ago · monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 8d 19hThu 5 Nov, 19:00 UTCFW
  2. in 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:11 UTC FW26d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Zips Vanilla Rust run?

The name of Zips Vanilla Rust does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. Filed under plugins: Oxide. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Zips Vanilla Rust?

Generated by the game, the procedural map of Zips Vanilla Rust has size 3,900 and seed 1. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Zips Vanilla Rust filed under?

Filed under these Rust Server Index lists is Zips Vanilla Rust: Community Rust servers, indexed, North American Rust servers and Vanilla Rust servers. It appears under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to Zips Vanilla Rust, and what do they stand for?

These are the tags Zips Vanilla Rust publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; NA (North America): The browser files it under North America. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on Zips Vanilla Rust?

At their busiest, its recent wipes drew 2 players on average. 25 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Zips Vanilla Rust follow?

One wipe a month is all Zips Vanilla Rust runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 26 days 4 hours. Its tags state a wipe schedule of once a month.

Players and ranking

What position does Zips Vanilla Rust hold among Rust servers?

On seven-day player hours, Zips Vanilla Rust takes #7,450 overall and #1,119 in North America, within the top 34% of ranked servers.

Is Zips Vanilla Rust quiet or crowded?

The live count for Zips Vanilla Rust stands at 0 players, out of 100 slots. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 08:00 UTC drew the highest average: 0 players.

Operator and status

What Rust version is Zips Vanilla Rust on?

Rust network protocol 2635 and build 168909, on Linux, is what Zips Vanilla Rust runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Zips Vanilla Rust, and is it online now?

Right now Zips Vanilla Rust is up and running. About 28 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on Zips Vanilla Rust?

Averaged over the last 48 hours, server fps was 106, with a low of 19. Buildings, deployables and everything else in the world came to as many as 89,037 entities. The peak memory figure stood at 6,175 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Zips Vanilla Rust?

Filed under North America by its own listing, Zips Vanilla Rust carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 104.129.133.41:28021.

How to join

How can you connect to Zips Vanilla Rust?

Two ways in. Type client.connect 104.129.133.41:28021 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.