Rust Server IndexCard catalogue of Rust servers

Holdings11,886 servers99,275 players394 fresh wipes

Call no.4129 On the shelf · online

| VF | Midcore | PvE |

Online 104.129.132.55:28024 checked 8m ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve5. softcore
Players now
1/ 40
2% full
7-day average
0
peak 3
Rank
#4,129
top 19%
Last wipeWiped1 OCT2026 · 27d 20h ago
27d ago · monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. in 7d 2hThu 5 Nov, 19:00 UTCFW
  2. in 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:19 UTC FW27d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On | VF | Midcore | PvE |, which rules and settings apply?

The name of | VF | Midcore | PvE | does not state a gather rate. The default group limit of 8 players applies. The server runs softcore, Facepunch's gentler mode: some loot stays with you. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on | VF | Midcore | PvE |?

| VF | Midcore | PvE | runs a procedural map of size 4,500 with seed 101042635, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is | VF | Midcore | PvE | filed under?

Filed under these Rust Server Index lists is | VF | Midcore | PvE |: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to | VF | Midcore | PvE |, and what do they stand for?

These are the tags | VF | Midcore | PvE | publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^s (Softcore): Under softcore rules you keep some of your inventory on death; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on | VF | Midcore | PvE | when wipe day comes?

The average peak across its recent wipes is 2 players. 15 hours into the latest wipe, the crowd reached its peak.

How often is | VF | Midcore | PvE | wiped, and on what schedule?

The only wipe on | VF | Midcore | PvE | is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 20 hours. A monthly wipe schedule is published in its tags.

Population

Where does | VF | Midcore | PvE | sit in the rankings?

On player hours over seven days, | VF | Midcore | PvE | takes #4,129, within the top 19% of ranked servers.

Is | VF | Midcore | PvE | quiet or crowded?

| VF | Midcore | PvE | is currently showing 1 players on 40 slots. Filed under seven-day figures: an average of 0 players and a peak of 3. Filed under busiest hour: 12:00 UTC in the last 48 hours, averaging 2 players.

Server details

What version does | VF | Midcore | PvE | use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on | VF | Midcore | PvE |. To join you need the same protocol; Steam handles the update.

How reliable is | VF | Midcore | PvE |, and is it online now?

The server is live at this moment: | VF | Midcore | PvE |. About 14 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 157 of 168 hours were up, 93% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on | VF | Midcore | PvE | good?

The last 48 hours give an average of 57 server fps and a floor of 14. The entity count reached 135,260, covering buildings, deployables and all else in the world. Up to 4,860 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is | VF | Midcore | PvE | in?

| VF | Midcore | PvE | gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 104.129.132.55:28024.

How to join

What steps lead onto | VF | Midcore | PvE |?

Two ways in. Type client.connect 104.129.132.55:28024 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://discord.com/invite/vanillafudge is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^s,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Difficulty

^s
Softcore Under softcore rules you keep some of your inventory on death.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.