Atlas - 2x Quad Development (Staging)
Offline 104.129.132.27:28070 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Atlas - 2x Quad Development (Staging)?
Filed under gather rates: 2x, as the name of Atlas - 2x Quad Development (Staging) states. The group limit is 4 players, as stated (quad). The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Atlas - 2x Quad Development (Staging)?
Generated by the game, the procedural map of Atlas - 2x Quad Development (Staging) has size 3,850 and seed 72357419. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Billy Joe's Custom Map.
Lists and filters
Which lists and filters on Rust Server Index is Atlas - 2x Quad Development (Staging) filed under?
These lists on Rust Server Index take Atlas - 2x Quad Development (Staging): Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
Which tags are attached to Atlas - 2x Quad Development (Staging), and what do they stand for?
Filed under these tags, as published by Atlas - 2x Quad Development (Staging) and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp400 (Max players): Player cap: 400; ts4 (Group limit): Groups are capped at 4; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166257 (Build): The game build here is 166257; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; modded (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
When does Atlas - 2x Quad Development (Staging) wipe?
Atlas - 2x Quad Development (Staging)'s rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 29 days 19 hours.
Player counts
How is Atlas - 2x Quad Development (Staging) ranked compared with the rest?
On player hours over seven days, Atlas - 2x Quad Development (Staging) takes #16,275, within the top 69% of ranked servers. See also the quad servers, where it stands at #643.
How many players are on Atlas - 2x Quad Development (Staging) at the moment?
The last check found Atlas - 2x Quad Development (Staging) offline, last seen 27 days 19 hours ago.
Server facts
What version does Atlas - 2x Quad Development (Staging) use?
Rust network protocol 2634 and build 166257 on Linux is what you will find on Atlas - 2x Quad Development (Staging). Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Atlas - 2x Quad Development (Staging)?
As of now Atlas - 2x Quad Development (Staging) is offline, with its last appearance 27 days 19 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 29 September 2026.
Which region is Atlas - 2x Quad Development (Staging) in?
Atlas - 2x Quad Development (Staging) gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 104.129.132.27:28070.
How to join
How can you connect to Atlas - 2x Quad Development (Staging)?
Enter client.connect 104.129.132.27:28070 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp400,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts4,^o^z,modded
Game
gmvanilla
mp400
ts4
v2634
cs166257
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
modded
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.