Naval Deep Sea 1
Online NA 104.129.132.19:28109 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers, top 77% in NA, and #592 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 6d 10hThu 5 Nov, 19:00 UTCFW
- in 34d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
5 OCT 2026Mon 5 Oct, 00:48 UTC25d ago |
1 | – | running | 0 |
4 OCT 2026Sun 4 Oct, 04:55 UTC26d ago |
1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Naval Deep Sea 1, which rules and settings apply?
No gather rate appears in the name Naval Deep Sea 1. The server sets a group limit of 4 players (quad). The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
What is the map on Naval Deep Sea 1?
Generated by the game, the procedural map of Naval Deep Sea 1 has size 4,800 and seed 1017058979. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Procedural.
Tags and filters
Which lists and filters on Rust Server Index is Naval Deep Sea 1 filed under?
The Rust Server Index lists that include Naval Deep Sea 1 are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Which tags are attached to Naval Deep Sea 1, and what do they stand for?
Filed under these tags, as published by Naval Deep Sea 1 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp120 (Max players): 120 slots are available; ts4 (Group limit): 4 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on Naval Deep Sea 1 when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 8 hours into the latest wipe, the crowd reached its peak.
When does Naval Deep Sea 1 wipe?
With the force wipe, Naval Deep Sea 1 wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 7 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.
Players and ranking
How is Naval Deep Sea 1 ranked compared with the rest?
On seven-day player hours, Naval Deep Sea 1 takes #14,235 overall and #1,427 in North America, within the top 64% of ranked servers. See also the quad servers, where it stands at #592.
How many players are on Naval Deep Sea 1 at the moment?
The live count for Naval Deep Sea 1 stands at 0 players, out of 120 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 04:00 UTC in the last 48 hours, averaging 0 players.
Server details
What Rust version is Naval Deep Sea 1 on?
Rust network protocol 2635 and build 168909, on Linux, is what Naval Deep Sea 1 runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Naval Deep Sea 1 reachable, and does it stay up?
You will find Naval Deep Sea 1 online as of now. Its reported uptime gives the last restart as roughly 7 days 10 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does Naval Deep Sea 1 perform?
Averaged over the last 48 hours, server fps was 6, with a low of 5. The entity count reached 130,037, covering buildings, deployables and all else in the world. Memory use reached as much as 4,856 MB. A climbing entity count and low fps are felt by players as lag.
Which region is Naval Deep Sea 1 in?
Filed under North America by its own listing, Naval Deep Sea 1 carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 104.129.132.19:28109.
How to join
What steps lead onto Naval Deep Sea 1?
Two ways in. Type client.connect 104.129.132.19:28109 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp120,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp120
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.