Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers50,076 players107 fresh wipes

Call no.NA14235 On the shelf · online

Naval Deep Sea 1

Online NA 104.129.132.19:28109 checked 11m ago

Subjects 1. quad 2. monthly wipes 3. vanilla4. modded5. oxide
Players now
0/ 120
0% full
7-day average
0
peak 1
Rank
#14,235
top 64% · #1427 in NA
Last wipeWiped5 OCT2026 · 25d 7h ago
25d ago · monthly schedule
Next wipe
6d 10h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75109:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304009:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 64% of all ranked servers, top 77% in NA, and #592 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence

usual gap
0.8 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. in 6d 10hThu 5 Nov, 19:00 UTCFW
  2. in 34d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 00:48 UTC25d ago
1 – running 0
4 OCT 2026Sun 4 Oct, 04:55 UTC26d ago
1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 11 on average
4/ 200
NA
RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 3 on average
1/ 150
NA
Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 1 on average
1/ 50
NA2X
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 249 on average
89/ 125
NA2X
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 156 on average
95/ 200
NA
[US] Facepunch Softcore 2NA · quad · monthly · 56 on average
20/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Naval Deep Sea 1, which rules and settings apply?

No gather rate appears in the name Naval Deep Sea 1. The server sets a group limit of 4 players (quad). The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

What is the map on Naval Deep Sea 1?

Generated by the game, the procedural map of Naval Deep Sea 1 has size 4,800 and seed 1017058979. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Procedural.

Tags and filters

Which lists and filters on Rust Server Index is Naval Deep Sea 1 filed under?

The Rust Server Index lists that include Naval Deep Sea 1 are Modded Rust servers, filed by play style and North American Rust servers. Filed under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which tags are attached to Naval Deep Sea 1, and what do they stand for?

Filed under these tags, as published by Naval Deep Sea 1 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp120 (Max players): 120 slots are available; ts4 (Group limit): 4 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on Naval Deep Sea 1 when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 8 hours into the latest wipe, the crowd reached its peak.

When does Naval Deep Sea 1 wipe?

With the force wipe, Naval Deep Sea 1 wipes once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 7 hours is when its current world was made. Filed in its tags: a monthly wipe schedule.

Players and ranking

How is Naval Deep Sea 1 ranked compared with the rest?

On seven-day player hours, Naval Deep Sea 1 takes #14,235 overall and #1,427 in North America, within the top 64% of ranked servers. See also the quad servers, where it stands at #592.

How many players are on Naval Deep Sea 1 at the moment?

The live count for Naval Deep Sea 1 stands at 0 players, out of 120 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 04:00 UTC in the last 48 hours, averaging 0 players.

Server details

What Rust version is Naval Deep Sea 1 on?

Rust network protocol 2635 and build 168909, on Linux, is what Naval Deep Sea 1 runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Naval Deep Sea 1 reachable, and does it stay up?

You will find Naval Deep Sea 1 online as of now. Its reported uptime gives the last restart as roughly 7 days 10 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does Naval Deep Sea 1 perform?

Averaged over the last 48 hours, server fps was 6, with a low of 5. The entity count reached 130,037, covering buildings, deployables and all else in the world. Memory use reached as much as 4,856 MB. A climbing entity count and low fps are felt by players as lag.

Which region is Naval Deep Sea 1 in?

Filed under North America by its own listing, Naval Deep Sea 1 carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 104.129.132.19:28109.

How to join

What steps lead onto Naval Deep Sea 1?

Two ways in. Type client.connect 104.129.132.19:28109 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp120
Max players 120 slots are available.
ts4
Group limit 4 is the largest team allowed.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America Server browser region: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.