Rust Server IndexCard catalogue of Rust servers

Holdings11,706 servers60,014 players128 fresh wipes

Call no.16614 Off the shelf · offline

RustAudioAI - Staging Test

Offline 104.12.255.21:28115 checked 28d ago

Subjects
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#16,614
top 70%
Last wipeWiped25 SEP2026 · 34d 3h ago
34d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 SEP 2026Fri 25 Sep, 21:09 UTC34d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average
84/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
115/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
397/ 450
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
21/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
476/ 525
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
362/ 425
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does RustAudioAI - Staging Test run?

The name of RustAudioAI - Staging Test does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on RustAudioAI - Staging Test?

A procedural map, generated by the game, is what RustAudioAI - Staging Test runs.

Lists and filters

On Rust Server Index, which lists and filters carry RustAudioAI - Staging Test?

The Rust Server Index lists that include RustAudioAI - Staging Test are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to RustAudioAI - Staging Test, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: RustAudioAI - Staging Test gives gmrust (Game mode): Rust survival, as standard; mp8 (Max players): 8 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs165921 (Build): Build on file: 165921; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at RustAudioAI - Staging Test?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does RustAudioAI - Staging Test wipe?

Its rhythm is not yet clear, since the record holds too few of RustAudioAI - Staging Test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 34 days 3 hours.

Population

What position does RustAudioAI - Staging Test hold among Rust servers?

Filed under rankings: #16,614 for RustAudioAI - Staging Test on seven-day player hours, top 70% overall.

What does the player count on RustAudioAI - Staging Test look like?

The last check found RustAudioAI - Staging Test offline, last seen 28 days 16 hours ago.

Server facts

Which Rust build is RustAudioAI - Staging Test running?

Rust network protocol 2634 and build 165921, on Windows, is what RustAudioAI - Staging Test runs. The protocol must match before you can join, and Steam takes care of updating it.

Is RustAudioAI - Staging Test reachable, and does it stay up?

As of now RustAudioAI - Staging Test is offline, with its last appearance 28 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 25 September 2026.

Which region is RustAudioAI - Staging Test in?

There is no region on record for RustAudioAI - Staging Test; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 104.12.255.21:28115.

How to join

What is the way onto RustAudioAI - Staging Test?

Two ways in. Type client.connect 104.12.255.21:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp8
Max players 8 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs165921
Build Build on file: 165921.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.