Rust Server IndexCard catalogue of Rust servers

Holdings11,597 servers34,587 players60 fresh wipes

Call no.15509 Off the shelf · offline

[SEA] RustCamp | Vanilla | Biweekly

Offline 103.94.238.201:28015 checked 41d ago

Subjects 1. vanilla2. modded3. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,509
no region published
Last wipeWiped15 SEP2026 · 42d 18h ago
42d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 23 on average
31/ 100
EA
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 19 on average
3/ 100
EA
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 17 on average
23/ 200
EA
[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average
6/ 100
EA
#10-[搞就完了]10倍/10.28新档/无权/萌新首选EA · no group limit · 11 on average
19/ 100
EA 17/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does [SEA] RustCamp | Vanilla | Biweekly run?

The name of [SEA] RustCamp | Vanilla | Biweekly does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server describes itself as vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [SEA] RustCamp | Vanilla | Biweekly?

A procedural map, generated by the game, is what [SEA] RustCamp | Vanilla | Biweekly runs.

Tags and filters

On Rust Server Index, which lists and filters carry [SEA] RustCamp | Vanilla | Biweekly?

These lists on Rust Server Index take [SEA] RustCamp | Vanilla | Biweekly: Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for [SEA] RustCamp | Vanilla | Biweekly?

Filed under these tags, as published by [SEA] RustCamp | Vanilla | Biweekly and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does [SEA] RustCamp | Vanilla | Biweekly wipe?

[SEA] RustCamp | Vanilla | Biweekly's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 42 days 18 hours.

Players and ranking

How is [SEA] RustCamp | Vanilla | Biweekly ranked compared with the rest?

The seven-day player-hours ranking places [SEA] RustCamp | Vanilla | Biweekly at #15,509, among the top – of ranked servers.

Is [SEA] RustCamp | Vanilla | Biweekly quiet or crowded?

At present [SEA] RustCamp | Vanilla | Biweekly is offline; its last sighting was 41 days 17 hours ago.

Operator and status

What version does [SEA] RustCamp | Vanilla | Biweekly use?

Rust network protocol 2633 and build 163794, on Linux, is what [SEA] RustCamp | Vanilla | Biweekly runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [SEA] RustCamp | Vanilla | Biweekly?

The server is down at this moment; the last sighting of [SEA] RustCamp | Vanilla | Biweekly was 41 days 17 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 15 September 2026.

Which region is [SEA] RustCamp | Vanilla | Biweekly in?

No region tag is published by [SEA] RustCamp | Vanilla | Biweekly; the name it carries points to Asia. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 103.94.238.201:28015.

How to join

What steps lead onto [SEA] RustCamp | Vanilla | Biweekly?

Two ways in. Type client.connect 103.94.238.201:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build The game build here is 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.