[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla
Online OC 103.152.197.155:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 68% in OC, and #370 of the quad servers (top 45%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 06:01 UTC, in 1d 0h. Its weekly schedule tag · low confidence
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 1d 0hFri 30 Oct, 06:01 UTC
- in 7d 13hThu 5 Nov, 19:00 UTCFW
- in 8d 0hFri 6 Nov, 06:01 UTC
- in 15d 0hFri 13 Nov, 06:01 UTC
- in 22d 0hFri 20 Nov, 06:01 UTC
- in 29d 0hFri 27 Nov, 06:01 UTC
- in 35d 13hThu 3 Dec, 19:00 UTCFW
- in 36d 0hFri 4 Dec, 06:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 06:01 UTC12d ago |
2 | – | running | 0 |
9 OCT 2026Fri 9 Oct, 06:01 UTC19d ago |
2 | held half | 7 days | 0 |
8 OCT 2026Thu 8 Oct, 21:32 UTC20d ago |
2 | – | 0.4 days | 0 |
7 OCT 2026Wed 7 Oct, 21:23 UTC21d ago |
2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
By its name, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla gathers at 3x. A maximum of 4 players per group applies (quad). Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
What is the map on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
Generated by the game, the procedural map of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla has size 2,835 and seed 77760. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.
Tags and filters
Where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: 3x Rust servers, filed, Oceania servers, filed A to Z and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.
What is meant by the tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
The server's own tags are listed here, and the game's server browser reads them: [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla gives gmrust (Game mode): Survival on standard Rust rules; mp400 (Max players): The queue ceiling sits at 400; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): Server browser region: Oceania. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
The average peak across its recent wipes is 2 players. The latest wipe peaked 34 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
Which wipe timetable does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla follow?
The prediction follows its tag, because too few of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's wipes are on record to confirm the schedule. Dated for Friday 30 October at 06:01 UTC: its next wipe. The world it runs now was made 12 days 23 hours. Its tags carry a wipe schedule of once a week.
Players and ranking
What position does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla hold among Rust servers?
Filed under rankings: #6,290 for [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla on seven-day player hours, #140 in Oceania, top 28% overall. See also the quad servers, where it stands at #370.
Is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla quiet or crowded?
[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is currently showing 0 players on 400 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 15:00 UTC drew the highest average: 1 players.
Server facts
Which Rust build is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. To join you need the same protocol; Steam handles the update.
How reliable is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, and is it online now?
The server is live at this moment: [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla. The uptime it reports puts the last restart at about 3 days 9 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
The last 48 hours give an average of 191 server fps and a floor of 154. Buildings, deployables and everything else in the world came to as many as 45,261 entities. The peak memory figure stood at 2,557 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
The OC tag places [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, by its own listing, in Oceania. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 103.152.197.155:28015.
Joining the server
What steps lead onto [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?
If you would rather use the console, press F1 in Rust and enter client.connect 103.152.197.155:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://erodednetworks.com/servers/2 is where its website lives.
Server tags
What each one means.
Published as mp400,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp400
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
