nagol's evil lair
Online 103.15.237.173:25726 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 09:11 UTC5d ago |
3 | – | running | 0 |
22 OCT 2026Thu 22 Oct, 10:37 UTC7d ago |
3 | – | 1.9 days | 3 |
22 OCT 2026Thu 22 Oct, 02:42 UTC7d ago |
3 | – | 0.3 days | 3 |
21 OCT 2026Wed 21 Oct, 10:00 UTC8d ago |
3 | – | 0.7 days | 3 |
20 OCT 2026Tue 20 Oct, 07:39 UTC9d ago |
3 | – | 1.1 days | 2 |
18 OCT 2026Sun 18 Oct, 01:44 UTC11d ago |
3 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on nagol's evil lair?
The name of nagol's evil lair does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on nagol's evil lair?
Size 1,400, seed 1: the game generates the procedural map on nagol's evil lair. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry nagol's evil lair?
Filed under these Rust Server Index lists is nagol's evil lair: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags listed for nagol's evil lair?
Filed under these tags, as published by nagol's evil lair and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at nagol's evil lair?
Its recent wipes averaged 3 players at peak. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
When does nagol's evil lair wipe?
nagol's evil lair wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 5 days 15 hours.
Players and ranking
What position does nagol's evil lair hold among Rust servers?
Filed under rankings: #7,156 for nagol's evil lair on seven-day player hours, top 32% overall.
Is nagol's evil lair quiet or crowded?
The live count for nagol's evil lair stands at 0 players, out of 40 slots. Filed under seven-day figures: an average of 0 players and a peak of 3.
Server facts
What Rust version is nagol's evil lair on?
Rust network protocol 2635 and build 168909, on Linux, is what nagol's evil lair runs. To join you need the same protocol; Steam handles the update.
Is nagol's evil lair reachable, and does it stay up?
Right now nagol's evil lair is up and running. About 3 days 10 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 85%, 143 hours out of 168. It was first recorded by Rust Server Index on 18 October 2026.
Is the performance on nagol's evil lair good?
Averaged over the last 48 hours, server fps was 239, with a low of 232. Buildings, deployables and everything else in the world came to as many as 9,253 entities. Memory use reached as much as 2,619 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is nagol's evil lair hosted?
There is no region on record for nagol's evil lair; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 103.15.237.173:25726.
Connecting
What steps lead onto nagol's evil lair?
Enter client.connect 103.15.237.173:25726 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.