Rust Server IndexCard catalogue of Rust servers

Holdings11,886 servers104,326 players514 fresh wipes

Call no.3X12531 On the shelf · online

Project Z 3X

Online 103.15.237.143:23826 checked 8m ago

Subjects 1. 3x 2. biweekly wipes 3. modded4. oxide
Players now
0/ 75
0% full
7-day average
0
peak 1
Rank
#12,531
top 56%
Last wipeWiped4 OCT2026 · 25d 15h ago
25d ago · biweekly schedule
Next wipe
2d 8h
Sun 1 Nov, 03:51 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 03:51 UTC, in 2d 8h. Its biweekly schedule tag · low confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 2d 8hSun 1 Nov, 03:51 UTC
  2. in 6d 23hThu 5 Nov, 19:00 UTCFW
  3. in 16d 8hSun 15 Nov, 03:51 UTC
  4. in 30d 8hSun 29 Nov, 03:51 UTC
  5. in 34d 23hThu 3 Dec, 19:00 UTCFW
  6. in 44d 8hSun 13 Dec, 03:51 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 03:51 UTC25d ago
3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA3X
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 129 on average
167/ 180
NA3X
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average
34/ 100
NA3X
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 105 on average
136/ 100
NA3X
AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 11 on average
10/ 150
3X
theBest | X3 | TP | SETHOME | NOLIMITgroups of 8+ · 3x · biweekly · 3 on average
6/ 100
EU3X
Bestrust X3 Solo/Duo/Trio - Weekly | JUST WIPEDEU · groups of 8+ · 3x · biweekly · 2 on average
1/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Project Z 3X run?

Filed under gather rates: 3x, as the name of Project Z 3X states. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Project Z 3X?

Size 3,000, seed 13698755: the game generates the procedural map on Project Z 3X. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Project Z 3X filed under?

These lists on Rust Server Index take Project Z 3X: 3x Rust servers, filed and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

What is meant by the tags on Project Z 3X?

These are the tags Project Z 3X publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): Player cap: 75; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Project Z 3X when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. 26 hours into the latest wipe, the crowd reached its peak.

When does Project Z 3X wipe?

Too few wipes of Project Z 3X are recorded to confirm its schedule, so the tag sets the prediction. Dated for Sunday 1 November at 03:51 UTC: its next wipe. Its present world dates from 25 days 15 hours. Filed in its tags: a wipe schedule of every two weeks.

Players and ranking

Where does Project Z 3X sit in the rankings?

Filed under rankings: #12,531 for Project Z 3X on seven-day player hours, top 56% overall.

How many players are on Project Z 3X at the moment?

Project Z 3X is currently showing 0 players on 75 slots. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 17:00 UTC drew the highest average: 1 players.

Server facts

What version does Project Z 3X use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Project Z 3X. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Project Z 3X?

Right now Project Z 3X is up and running. The uptime it reports puts the last restart at about 5 days 18 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 3 October 2026.

Is the performance on Project Z 3X good?

The last 48 hours give an average of 199 server fps and a floor of 158. Buildings, deployables and everything else in the world came to as many as 47,412 entities. The peak memory figure stood at 4,486 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is Project Z 3X hosted?

No region is published by Project Z 3X. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 103.15.237.143:23826.

Joining the server

What is the way onto Project Z 3X?

Enter client.connect 103.15.237.143:23826 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp75
Max players Player cap: 75.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.