Rust Server IndexCard catalogue of Rust servers

Holdings11,668 servers33,864 players84 fresh wipes

Call no.16964 Off the shelf · offline

ServerHub Test

Offline 103.100.211.184:28015 checked 31d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,964
top 71%
Last wipeWiped27 SEP2026 · 31d 14h ago
31d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
135/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
116/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
12/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
23/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
10/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
19/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on ServerHub Test?

No gather rate appears in the name ServerHub Test. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on ServerHub Test?

ServerHub Test runs a procedural map, which the game generates.

Tags

Where does ServerHub Test appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take ServerHub Test: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to ServerHub Test, and what do they stand for?

These are the tags ServerHub Test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does ServerHub Test follow?

ServerHub Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 31 days 14 hours.

Population

How is ServerHub Test ranked compared with the rest?

The seven-day player-hours ranking places ServerHub Test at #16,964, among the top 71% of ranked servers.

Is ServerHub Test quiet or crowded?

Filed under offline: ServerHub Test, last seen 31 days 14 hours ago.

Operator and status

What version does ServerHub Test use?

Rust network protocol 2633 and build 165217, on Windows, is what ServerHub Test runs. Steam keeps your game updated, but the protocol must match for you to join.

Is ServerHub Test reachable, and does it stay up?

Last seen 31 days 14 hours ago, ServerHub Test is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 27 September 2026.

Where in the world is ServerHub Test hosted?

ServerHub Test gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 103.100.211.184:28015.

Connecting

What is the way onto ServerHub Test?

Two ways in. Type client.connect 103.100.211.184:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.