Rust Server IndexCard catalogue of Rust servers

Holdings11,749 servers65,278 players195 fresh wipes

Call no.15323 On the shelf · online

Redline

Online 103.1.214.42:28025 checked 7m ago

Subjects 1. modded2. carbon3. pve
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped2 OCT2026 · 27d 3h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 08:20 UTC27d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average
109/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average
170/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
32/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
91/ 200
12/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
61/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Redline, which rules and settings apply?

No gather rate appears in the name Redline. 8 players per group is the default limit. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Redline?

Generated by the game, the procedural map of Redline has size 3,500 and seed 648252. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Redline?

These lists on Rust Server Index take Redline: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Redline, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Redline gives gmrust (Game mode): Rust survival, as standard; mp30 (Max players): Player cap: 30; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166601 (Build): It runs build 166601; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on Redline?

At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 25 hours in.

When does Redline wipe?

Redline's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 27 days 3 hours.

Players and ranking

What position does Redline hold among Rust servers?

Filed under rankings: #15,323 for Redline on seven-day player hours, top 69% overall.

What does the player count on Redline look like?

Filed under live counts: Redline, 0 players on 30 slots at present. 0 players is the average over the past seven days.

Server facts

What version does Redline use?

Rust network protocol 2634 and build 166601 on Windows is what you will find on Redline. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Redline?

Right now Redline is up and running. Its reported uptime gives the last restart as roughly 7 days 5 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 30 September 2026 it was first seen by Rust Server Index.

How well does Redline perform?

Server fps held at 110 on average across the last 48 hours, never dropping below 95. Buildings, deployables and everything else in the world came to as many as 69,963 entities. The peak memory figure stood at 3,456 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of Redline?

There is no region on record for Redline; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 103.1.214.42:28025.

Joining the server

What is the way onto Redline?

If you would rather use the console, press F1 in Rust and enter client.connect 103.1.214.42:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166601,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp30
Max players Player cap: 30.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166601
Build It runs build 166601.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.