[ZA]MadHouse-Test| South-Africa
Offline 102.39.118.251:28025 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
- usual gap
- 27.3 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 6d 13hThu 5 Nov, 19:00 UTCFW
- in 12d 17hWed 11 Nov, 22:27 UTC
- in 26d 17hWed 25 Nov, 22:27 UTC
- in 34d 13hThu 3 Dec, 19:00 UTCFW
- in 40d 17hWed 9 Dec, 22:27 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
14 OCT 2026Wed 14 Oct, 22:27 UTC15d ago |
0 | – | running | 0 |
17 SEP 2026Thu 17 Sep, 15:58 UTC42d ago |
1 | halved by day 1 | 27.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on [ZA]MadHouse-Test| South-Africa?
The name of [ZA]MadHouse-Test| South-Africa does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on [ZA]MadHouse-Test| South-Africa?
Generated by the game, the procedural map of [ZA]MadHouse-Test| South-Africa has size 3,000 and seed 144600381. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Where does [ZA]MadHouse-Test| South-Africa appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is [ZA]MadHouse-Test| South-Africa: Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Africa; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
What is meant by the tags on [ZA]MadHouse-Test| South-Africa?
The server's own tags are listed here, and the game's server browser reads them: [ZA]MadHouse-Test| South-Africa gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at [ZA]MadHouse-Test| South-Africa?
The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
How often is [ZA]MadHouse-Test| South-Africa wiped, and on what schedule?
Its schedule is unconfirmed: too few of [ZA]MadHouse-Test| South-Africa's wipes are on record, and the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 15 days 6 hours. Filed in its tags: a wipe schedule of every two weeks.
Population
What position does [ZA]MadHouse-Test| South-Africa hold among Rust servers?
The seven-day player-hours ranking places [ZA]MadHouse-Test| South-Africa at #15,199, among the top 70% of ranked servers.
How many players are on [ZA]MadHouse-Test| South-Africa at the moment?
At present [ZA]MadHouse-Test| South-Africa is offline; its last sighting was 15 days 6 hours ago.
Operator and status
What version does [ZA]MadHouse-Test| South-Africa use?
Rust network protocol 2634 and build 167781 on Windows is what you will find on [ZA]MadHouse-Test| South-Africa. The protocol must match before you can join, and Steam takes care of updating it.
Is [ZA]MadHouse-Test| South-Africa reachable, and does it stay up?
As of now [ZA]MadHouse-Test| South-Africa is offline, with its last appearance 15 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Which region is [ZA]MadHouse-Test| South-Africa in?
No region tag is published by [ZA]MadHouse-Test| South-Africa; the name it carries points to Africa. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 102.39.118.251:28025.
How to join
What is the way onto [ZA]MadHouse-Test| South-Africa?
If you would rather use the console, press F1 in Rust and enter client.connect 102.39.118.251:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/cDHcf229qe.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^z,^y,^b,^v,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
