Rust Server IndexCard catalogue of Rust servers

Holdings11,824 servers96,179 players529 fresh wipes

Call no.15312 Off the shelf · offline

Hyper Layer Test Server

Offline 102.218.213.38:28025 checked 16d ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,312
top 71%
Last wipeWiped13 OCT2026 · 16d 4h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
239/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
321/ 350
EU
eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average
480/ 8
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
797/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
49/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
889/ 950
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Hyper Layer Test Server?

You will find no gather rate in the name of Hyper Layer Test Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Hyper Layer Test Server?

Generated by the game, the procedural map of Hyper Layer Test Server has size 3,500 and seed 1684990273. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Hyper Layer Test Server?

The Rust Server Index lists that include Hyper Layer Test Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Hyper Layer Test Server, and what do they stand for?

Filed under these tags, as published by Hyper Layer Test Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does Hyper Layer Test Server wipe?

Its rhythm is not yet clear, since the record holds too few of Hyper Layer Test Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 16 days 4 hours.

Population

What position does Hyper Layer Test Server hold among Rust servers?

The seven-day player-hours ranking places Hyper Layer Test Server at #15,312, among the top 71% of ranked servers.

Is Hyper Layer Test Server quiet or crowded?

At present Hyper Layer Test Server is offline; its last sighting was 16 days 2 hours ago.

Server details

Which Rust build is Hyper Layer Test Server running?

Rust network protocol 2634 and build 167781, on Windows, is what Hyper Layer Test Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Hyper Layer Test Server reachable, and does it stay up?

As of now Hyper Layer Test Server is offline, with its last appearance 16 days 2 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 October 2026.

What is the location of Hyper Layer Test Server?

No region is published by Hyper Layer Test Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 102.218.213.38:28025.

How to join

What steps lead onto Hyper Layer Test Server?

Two ways in. Type client.connect 102.218.213.38:28025 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://hyperlayer.net.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.