Rust Server IndexCard catalogue of Rust servers

Holdings11,698 servers65,296 players113 fresh wipes

Call no.15411 On the shelf · online

draatman's Rust server

Online 102.208.239.57:28015 checked 14m ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipeWiped16 OCT2026 · 12d 5h ago
12d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
13.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 06:42 UTC12d ago
0 – running 0
15 OCT 2026Thu 15 Oct, 19:06 UTC12d ago
0 – 0.5 days 0
2 OCT 2026Fri 2 Oct, 16:16 UTC25d ago
0 – 13.1 days 0
15 SEP 2026Tue 15 Sep, 20:19 UTC42d ago
0 – 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
657/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
411/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
45/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
47/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
175/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
107/ 125
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On draatman's Rust server, which rules and settings apply?

You will find no gather rate in the name of draatman's Rust server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on draatman's Rust server?

Size 4,500, seed 6738: the game generates the procedural map on draatman's Rust server. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry draatman's Rust server?

These lists on Rust Server Index take draatman's Rust server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on draatman's Rust server?

These are the tags draatman's Rust server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at draatman's Rust server?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

When does draatman's Rust server wipe?

No next wipe can be predicted for draatman's Rust server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 5 hours.

Players and ranking

How is draatman's Rust server ranked compared with the rest?

Filed under rankings: #15,411 for draatman's Rust server on seven-day player hours, top 69% overall.

Is draatman's Rust server quiet or crowded?

Filed under live counts: draatman's Rust server, 0 players on 100 slots at present. 0 players is the average over the past seven days.

Operator and status

What version does draatman's Rust server use?

Rust network protocol 2635 and build 168909, on Linux, is what draatman's Rust server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is draatman's Rust server, and is it online now?

Right now draatman's Rust server is up and running. Its reported uptime gives the last restart as roughly 10 hours ago. It was up 106 of 168 hours across the last 7 full days, or 63% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on draatman's Rust server?

Server fps held at 20 on average across the last 48 hours, never dropping below 6. Buildings, deployables and everything else in the world came to as many as 111,881 entities. The peak memory figure stood at 3,349 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is draatman's Rust server hosted?

No region is published by draatman's Rust server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 102.208.239.57:28015.

Connecting

What is the way onto draatman's Rust server?

Two ways in. Type client.connect 102.208.239.57:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.