draatman's Rust server
Online 102.208.239.57:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 06:42 UTC12d ago |
0 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 19:06 UTC12d ago |
0 | – | 0.5 days | 0 |
2 OCT 2026Fri 2 Oct, 16:16 UTC25d ago |
0 | – | 13.1 days | 0 |
15 SEP 2026Tue 15 Sep, 20:19 UTC42d ago |
0 | – | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On draatman's Rust server, which rules and settings apply?
You will find no gather rate in the name of draatman's Rust server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on draatman's Rust server?
Size 4,500, seed 6738: the game generates the procedural map on draatman's Rust server. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry draatman's Rust server?
These lists on Rust Server Index take draatman's Rust server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on draatman's Rust server?
These are the tags draatman's Rust server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at draatman's Rust server?
The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.
When does draatman's Rust server wipe?
No next wipe can be predicted for draatman's Rust server: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 5 hours.
Players and ranking
How is draatman's Rust server ranked compared with the rest?
Filed under rankings: #15,411 for draatman's Rust server on seven-day player hours, top 69% overall.
Is draatman's Rust server quiet or crowded?
Filed under live counts: draatman's Rust server, 0 players on 100 slots at present. 0 players is the average over the past seven days.
Operator and status
What version does draatman's Rust server use?
Rust network protocol 2635 and build 168909, on Linux, is what draatman's Rust server runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is draatman's Rust server, and is it online now?
Right now draatman's Rust server is up and running. Its reported uptime gives the last restart as roughly 10 hours ago. It was up 106 of 168 hours across the last 7 full days, or 63% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on draatman's Rust server?
Server fps held at 20 on average across the last 48 hours, never dropping below 6. Buildings, deployables and everything else in the world came to as many as 111,881 entities. The peak memory figure stood at 3,349 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is draatman's Rust server hosted?
No region is published by draatman's Rust server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 102.208.239.57:28015.
Connecting
What is the way onto draatman's Rust server?
Two ways in. Type client.connect 102.208.239.57:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.