Rust Server IndexCard catalogue of Rust servers

Holdings11,773 servers67,310 players192 fresh wipes

Call no.13182 Off the shelf · offline

My Rust Server_test

Offline 102.135.145.218:28015 checked 35d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,182
top 61%
Last wipeWiped23 SEP2026 · 35d 23h ago
35d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 SEP 2026Wed 23 Sep, 13:10 UTC35d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
536/ 525
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
408/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
54/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
51/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
58/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
167/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on My Rust Server_test?

The name of My Rust Server_test does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on My Rust Server_test?

Generated by the game, the map is procedural on My Rust Server_test.

Lists and filters

On Rust Server Index, which lists and filters carry My Rust Server_test?

The Rust Server Index lists that include My Rust Server_test are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to My Rust Server_test, and what do they stand for?

These are the tags My Rust Server_test publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at My Rust Server_test?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

How often is My Rust Server_test wiped, and on what schedule?

My Rust Server_test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 35 days 23 hours.

Player counts

What position does My Rust Server_test hold among Rust servers?

On player hours over seven days, My Rust Server_test takes #13,182, within the top 61% of ranked servers.

How many players are on My Rust Server_test at the moment?

At present My Rust Server_test is offline; its last sighting was 35 days 22 hours ago.

Operator and status

What version does My Rust Server_test use?

Rust network protocol 2633 and build 165217 on Windows is what you will find on My Rust Server_test. Steam keeps your game updated, but the protocol must match for you to join.

Is My Rust Server_test reachable, and does it stay up?

As of now My Rust Server_test is offline, with its last appearance 35 days 22 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 23 September 2026 it was first seen by Rust Server Index.

Which region is My Rust Server_test in?

My Rust Server_test gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 102.135.145.218:28015.

Connecting

What is the way onto My Rust Server_test?

Two ways in. Type client.connect 102.135.145.218:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.